EA has denied that development of Titanfall is being rushed in order to see the game release on March 11, 2014, insisting the game's development was actually ahead of schedule.

"[Respawn has] done a fantastic job keeping that on schedule and possibly even ahead of schedule in some ways," EA CFO and executive vice president Blake Jorgensen told investors over night. "We saw an opportunity and a launch window in the fourth quarter because of some of the critical titles that were planned to be there moving out of the quarter, like Watchdogs or The Crew or some other titles, it looked like they're being delayed.

"Titanfall is a title that also has an amazing following already in the market. Ever since it was shown at E3, people have been highly interested in it. Microsoft wanted to include it in its marketing campaign associated with Xbox, which you're seeing in the market today. And all of that led us to decide to move it into the year."

He added: "We always said Titanfall was spring of this year, so we were always planning either March, April, May, right in there, so it's not a big movement in title."

EA VP of EA Games Label Patrick Soderlund also moved to quash suggestions the early release date would negatively impact the game's quality.

"So on the quality side, and if we're rushing a game, I would say no, we're not doing that at all," Soderlund explained. "This is a very experienced, seasoned team, one of the best in the industry. They've got a bunch of great games under their belt. We have been monitoring and working with them for a long time. This has been a game that's been in development for multiple years.

"All the data that we have in front of us suggest that this game will not only be highly rated, but very highly rated. So I feel better than I would normally feel at this time, on a game like this."

Titanfall will be released for Xbox One, Xbox 360 and PC on March 14 in the UK.

Source: EA Earnings Call via Seeking Alpha