EA's expectations for Titanfall aren't as high as some of its other releases due to its exclusivity to Xbox and PC platforms, CFO Blake Jorgensen has said.
"I guess I would call it conservative," Jorgensen commented when asked how well he expects the title to perform during during the publisher's Q3 FY14 briefing last night.
"We, as a reminder, Titanfall is just on Xbox One and Xbox 360 and the PC. And so by that nature, it's smaller as an overall product. We're very excited about the product. Respawn has done an amazing job with it. But as a reminder, also, we'll be shipping it the tail end of the quarter, middle of March. And so essentially, the March revenue or the quarter revenue is primarily the first sell-in of that title."
Nevertheless, Jorgensen believes the title will be "very additive" throughout the rest of 2014. "But it's really a starting point in Q4 this year and then we'll play well into next year as more and more people build the base of Xbox Ones or build or play the title either on 360 or PC."
Part of that additional revenue, no doubt, will come from the sale of DLC, which CEO Andrew Wilson teases is already in production.
"We're planning extra content already for the product," he said, "but in the nature of the live service, I think that, that will evolve over time as we see how the player base evolves through the year."
Wilson's comments suggest that plans for the DLC may not yet be concrete, with the possibility of different types of content being delivered based on initial player response.
Whatever form the DLC takes, though, it won't be delivered via microtransactions.
Titanfall launches on Xbox One, Xbox 360 and PC on March 14. Details on an Xbox One and PC beta are expected to be announced very soon.