The Last of Us Part 1 v1.0.5.0 PC patch notes address building shader issue

The Last of Us Part 1 v1.0.5.0 PC patch notes address building shader issue
Nico Vergara Updated on by

Video Gamer is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Prices subject to change. Learn more

A new round of The Last of Us Part 1 PC patch notes has now been released by Naughty Dog, which finally contains a fix for the frustrating “building shaders” issue. This particular problem prevented players from accessing the game so its presence in the update should come as a relief to PC users everywhere.

But aside from the much-needed building shaders issue resolution, patch v1.0.5.0 also contains a variety of different changes that improves several aspects of the game. We’ll be going through all this and more below so make sure to take note of each one as some of them may directly affect your system.

The Last of Us Part 1 v1.0.5.0 patch notes for PC

Naughty Dog has stated that this “update primarily focuses on performance improvements, reduced shader building times, and texture fidelity on Low and Medium presets.” Once you download and install this patch, it will apparently “trigger a full shader rebuild,” meaning you’ll need to prepared for a short wait before you can get back into the game.

Here is the latest list of The Last of Us Part 1 PC patch notes for your reference:

  • Reduced shader building times
  • Optimized code to improve global CPU performance
  • Optimized content to improve performance across several levels
  • Improved level loading to help reduce the amount of ‘Please Wait’ and loading screens
  • Added a new Effects Density setting, which adjusts the density and number of non-critical visual effects (Options > Graphics)
  • Increased crowd sizes on Low and Medium Ambient Character Density settings and added a Very Low option (Options > Graphics)
  • Implemented additional scalability tuning for Low and Medium in-game Graphics settings
  • Reduced the VRAM impact of texture quality settings, allowing most players to increase their texture quality settings or experience improved performance with their current settings
  • Fixed a crash that would occur on boot on Windows 11
  • Fixed a crash that could occur on Intel Arc
  • Fixed a crash that may occur when starting a New Game in Left Behind prior to the completion of shader building
  • Corrected an issue where pointing the camera at the floor while aiming would cause the player and camera to visually stutter
  • Fixed an issue where Sniping Sensitivity settings were not applying to all scoped weapons. Additionally, Sniping Sensitivity has been renamed to Scoped Sensitivity (Options > Controls > Mouse Camera Sensitivity)
  • Fixed an issue where players could not click on ‘Jump To Unbound’ when prompted in the custom controls settings (Options > Controls > Input > Customize Controls)
  • Fixed an issue where changing Graphics settings (Options > Graphics > Graphics Preset) during gameplay wouldn’t restart the player at the correct checkpoint
  • Fixed an issue where adjustments to Lens Flare (Options > Graphics > Visual Effects Settings > Lens Flare) were not not applied
  • [Pittsburgh] Fixed an issue where players may consistently fall out-of-world when restarting at the checkpoint in the bookstore
  • [Left Behind] Fixed an issue where players may get soft locked when jumping into the electrified water

AMD-Specific

  • Implemented improvements to load times
  • Fixed an issue where shaders may take an abnormally long time to load

You’ll also be able to check out the fixes listed above through Naughty Dog’s website. Once you’ve downloaded and installed the patch, we suggest checking out The Last of Us Part 1 crafting guide and The Last of Us Part 1 best skills piece so you’ll have an easier time helping Ellie and Joel navigate their adventure.

 Videogamer.com is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Learn more / Images from Amazon Product Advertising API / Last updated on 2024-04-16