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Rockstar has warned that access to Grand Theft Auto Online could be “temperamental” during the “first few days” following its launch next Tuesday, admitting that it is anticipating a “significantly higher number of players” than initially thought.
In an update on its Newswire, Rockstar said that it was “working around the clock to buy and add more servers” in an attempt to alleviate pressure on next week’s launch.
Community feedback will be “vital for the ongoing success of the game,” Rockstar said. “The first few months of Grand Theft Auto Online will be critical as everyone enters this dynamic new world for the first time. Plenty of issues are bound to occur.
“One thing we are already aware of, and are trying to alleviate as fast as we can, is the unanticipated additional pressure on the servers due to a significantly higher number of players than we were anticipating at this point – we are working around the clock to buy and add more servers, but this increased scale is only going to make the first few days even more temperamental than such things usually are.
“This is part of the problem some of you have been experiencing with the iFruit App and some Social Club services – we apologize in advance for this and thank you for your patience in this area.”
Rockstar says that the first couple of weeks following the mode’s launch will be “heavily focused on tuning the experience as it goes from internal testing to the reality of being played by tons of people in the real world so that all the usual teething problems for an online game are overcome. We hope it will all run incredibly smoothly, but please bear with us if it doesn’t, and help us fix any and all problems!”
GTA Online is due to launch next Tuesday, October 1, with free access granted to all owners of Grand Theft Auto 5.
The list of prices attached to in-game microtransactions is thought to have leaked earlier today.
Source: rockstargames.com/newswire
Grand Theft Auto 5
- Platform(s): PC, PlayStation 3, PlayStation 4, PlayStation 5, Xbox 360, Xbox One
- Genre(s): Action