Resident Evil 2 Remake producers Yoshiaki Hirabayashi and Tsuyoshi Kanda have revealed that the upcoming survival horror revamp will not include the A/B scenarios featured in the original game.

Speaking with Rely on Horror, the duo confirmed that Leon and Claire will still have separate campaigns, although there zapping system is no longer in place.

For those unaware, the original game had two versions of each character's campaigns. A scenario was the regular version, while the B scenario offered new enemies like Mr. X, extra boss battles, and additional story cinematics (not to mention that awesome rock version of the credits sequence).

Despite this, they still promised that the two campaigns will pack in 'all of the events of each character's story.'

'We still want to replicate that feeling of seeing two sides to the same story through both character’s perspective in their own way. So for that reason we have a Leon campaign and a Claire campaign, they’re separate and you can choose which one you want to play first. We did simplify it a bit and make it more elegant by eliminating the A/B distinction and sort of meshing together what happens to the character’s A and B scenarios into one story.'

Finally, Hirabayashi-san revealed that the developer did consider all three camera perspectives for the game (static, over-the-shoulder, and first-person), with each one having their own pros and cons.

'With a first person camera, you see the zombie but not yourself; and with a fixed camera you see both but it’s more zoomed out and not as intense. For me the over the shoulder camera gives you that intense struggle between both the character and the enemy.'

Resident Evil 2 is due out on January 25, 2019 for PlayStation 4, PC, and Xbox One. The game will also bring back the fan-favourite game modes The Fourth Survivor and Tofu, and clearly isn't afraid to embrace its bloody side.