Redfall won’t support 60FPS on Xbox at launch

Redfall won’t support 60FPS on Xbox at launch
Ben Borthwick Updated on by

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Bethesda has confirmed that Redfall won’t support a 60FPS mode for the upcoming vampire co-op shooter at launch, at least so far as on Xbox consoles.

The news was revealed on the game’s official Twitter account, where it detailed the graphical modes that would be available on Xbox Series S and Xbox Series X consoles. However, both of these modes will be focused on quality, and will be capped at a framerate of 30FPS. There will be a 60FPS ‘Performance’ mode added to the game in the future, it clarified, but this will be added in a future post-launch update.

As per the tweet, there’ll be two graphics modes for the game when it arrives on Xbox consoles on May 2, 2023. The Xbox Series S version will support a resolution of 1440p while the more powerful Xbox Series X console will be able to manage a 4K resolution. While not necessarily a major issue – fans are disappointed that the Xbox exclusive will seemingly require a PC if fans want to enjoy higher framerates on launch.

Early responses to the news haven’t been too positive, with some fans comparing the news to Gotham Knights, which similarly launched in October of last year without a Performance mode and was also locked to 30FPS on consoles.

Redfall comes from Dishonored and Deathloop developer Arkane Studios, and will put four heroes – each with unique special abilities – up against hordes of vampiric foes. The game was first revealed back in 2021 and was originally intended to arrive in 2022, before it was delayed into this year. It was finally given a release date of May 2023 earlier this year.

There’s no word yet on when exactly the 60FPS Performance Mode patch will arrive, but we’ll keep you up to date. Redfall is set to launch on May 2, 2023 on Xbox Series X|S and PC – and will also be available on the Xbox Game Pass service at no extra cost to subscribers.

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