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Fable II developer Peter Molyneux has moved to clarify comments made in a recent interview with CVG that suggested the much heralded dog companion “can be a bit fractured sometimes”.
When we caught up with the Lionhead boss earlier this week he told us that his comments regarding the dog were based on an unfinished build of the game, and that in the current build he is “pretty amazing”.
Molyneux said: “I was probably talking about a build we had that wasn’t completely finished. What I think I meant by that, and it’s hard to remember, is that sometimes, when he was in development, and he doesn’t do that now, but sometimes he could get slightly psychotic, shall I say? There was one time we had a bug and he would just be obsessed with anything that was evil and would literally follow evil people around the world to the ends of the earth. Obviously that’s not what the dog’s designed to do. Now I look at him in the current build and I think he’s pretty amazing.”
The dog in Fable II, which you will meet early on in the game, will follow you around during your travels in much the same way as Hooch did with Turner in the late 80s. Molyneux has famously claimed the players will fall in love with their dog in the game.
However, Molyneux told us that gamers shouldn’t expect too much when it comes to the dog, and that “he’s not going to be able to fart at supersonic speed”.
“The only thing I would say about the dog is don’t expect too much,” he said. “What I mean by that is he’s just a dog, man! He’s not going to wag his tail at 300 miles per hour and fly through the air and save you from the dragon of doom, no that there is a dragon of doom. He’s not going to be able to fart at supersonic speed. He’s just a dog. As long as you don’t expect too much from him then he’s going to blow you away. People have actually said they’re far more attached to the dog than they thought they would ever be. I spoke about it a lot. It was one of the first features I spoke about. And then I didn’t speak about it at all for a while because I thought oh my god, people are going to get too excited about the dog and they’re going to think this is a game about dogs. And it’s not. He’s just there as a companion and he’s there to give you something to care about. That’s his real reason.”
With the game out on October 24, you won’t have to wait long to find out just how good the dog really is for yourself. Head here for part one of our mammoth interview with Peter Molyneux.