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Build A Rocket Boy’s debut game release MindsEye has launched as a critical commercial disaster. With the game quickly hitting supermarket bargain bins within days of release, the newfound studio is already facing mass layoffs.
In a video interview, MindsEye actor Alex Hernandez, who plays the game’s central character Jason Diaz, discussed his own frustration with the game’s release. While the actor maintained that the studio treated him well and the game was shaping up nicely, he explained that it simply wasn’t ready for release.
MindsEye actor on the game’s broken launch.
Speaking to YouTuber Check It TV, Hernandez explained that he has a “shared frustration” with fans regarding the state of the new open-world game. As an actor and a gamer, as well as the literal face of MindsEye, Hernandez explained that it is frustrating to see any project release in such an underbaked state.
“To me, as a consumer and a gamer, there’s a shared frustration”, the actor said. “Like, why would you, as a company, release something that seemed to not be ready?”
Build A Rocket Boy’s disasterous debut release isn’t the only bugged release Hernandez has been at the center of. In fact, the actor was also the primary protagonist of Mafia 3, another open-world game that also launched with poor performance, countless bugs and other issues. (Thankfully, Mafia 3 had one hell of story.)
Hernandez explained that he “had a blast working on it” and that the people at Build A Rocket Boy were supportive and worked well. After joining the project a number of years into development, the game looked to be coming along nicely, but it was just released way before it was actually ready.
Hernandez explained that maybe some of the frustration does stem from MindsEye lead Leslie Benzies’ past affiliation with GTA. As the lead behind GTA V, some players may have been expecting the same degree of quality, but the actor explained that a newfound studio can’t just “chuck money at a problem” like Rockstar can.
Nevertheless, Hernandez also doesn’t think Build A Rocket Boy should be forgiven for the buggy state of MindsEye on launch. “I don’t care who you are. I don’t care if this is your first game of if its your hundredth game. If it’s glitchy, it’s glitchy.”
“Glitches aren’t good,” Hernandez said. “People don’t want glitches in their game. That’s a pretty ubiquitous statement, right? So, if that’s true and people are telling you there are glitches—listen. That might behove you if you want to sell the thing to listen.”
The actor said that he wishes more games would “set a precedent” of waiting and “keep delaying until its ready” instead of launching in a broken state with plans to patch out issues later. While some games like Cyberpunk 2077 can brunt these storms, it’s obvious that a title MindsEye couldn’t follow that same plan.
“I wish them [Build A Rocket Boy] success,” Hernandez continued. “If for no other reason than the gaming environment becomes healthier because people are like, ‘Wow, what a successful thing. Games are awesome. Maybe there’s more of them, maybe.”