Lord of the Rings Gollum developer Daedalic Entertainment has now sent out a statement apologizing to fans for the “underwhelming experience” they delivered with their Middle Earth-based installment. They would also mention, in their lengthy letter, that they plan on providing patches “that will allow you to enjoy the game to its fullest potential,” though it might just be too late for this type of fix.
In addition to the previous comments, Daedalic Entertainment would note that their “goal as a studio, and as passionate The Lord of the Rings fans, has always been to tell a compelling and immersive story-driven adventure.” The devs would then mention that they “understand that a game’s success relies on the enjoyment and satisfaction of players” and that they also “genuinely value” player feedback.
Alas, much like their widely criticized game, their apology would also end up being panned by a large number of players. One frustrated user went on to say that “people gave you their hard earned money for this product.” “Surely you must have known exactly how the “experience” was before you released it,” they continued.
Though their efforts to resolve these issues are largely admirable, this apology will surely not be enough to erase the collective disappointment that the gaming community has visibly shown over the past few days. With the game’s blatant visual downgrade and inherently greedy content schemes being the main points of the fan base’s criticism, no amount of updates may be able to change the negative criticism that this game has fairly garnered so far.
At the time of writing, it’s still currently unclear what Daedalic Entertainment has planned for the game’s future. However, the the large amount of fundamental issues that it’s currently plagued with indicates that they may have to continue on a path that’s even more treacherous than the one to Mordor.
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