Killzone 3 1.07 patch due tomorrow

Killzone 3 1.07 patch due tomorrow
Tom Orry Updated on by

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Guerrilla Games has announced that the 1.07 patch for Killzone 3 will be released in all territories tomorrow, Wednesday April 6. Changes made by the patch are detailed below.

Killzone 3 1.07 patch

Gameplay

– Bullet Damage and Faster Aim ribbon now unlock correctly

– Separate turn speeds for ADS on Primary weapons in Multiplayer

– Increased Accuracy ribbon effectiveness has been lowered

– Bullet Damage ribbon effectiveness has been lowered

– The 3rd person revive beam now shows correctly

– Bilgarsk Boulevard – preventing players getting stuck at spawn location

– Akmir Snowdrift – fixed a problem where the speaker object can fall beneath a piece of geometry

– Fixed a crash when joining a Guerrilla Warfare Clan match

– Blood Gracht – Fix for a hang when the Recon ability was used

Functionality

– Fixed a crash while joining a Warzone game

– Player gets directed to multiplayer lobby when being kicked from game due to inactivity

– Adjustments to reduce the server load

Exploit

– MAWLR Graveyard -Improved collision around one of the Capture and Hold locations

– Kaznan Jungle – Added a blocker around a tree to prevent player to use tree to jump out of the level

– Bilgarsk Boulevard – Removed invisible collision of S&D objectives in Guerrilla Warfare

– Bilgarsk Boulevard – Prevent players from accessing an advantageous position (above the ISA Base) and climb out of the level

Single Player Campaign

– Scrapyard Shortcut – Mobile Factory – Fixed a hang to a red Debug screen upon the user reaching the Jetpack Troopers

Menu

– Added a “Mute all” button

– Updated icons and text on the Medals statistics

– Fixed clipped text for moderator messages

– The Faster Reload ribbon now updates properly on the Personal statistics page

– The Increased Accuracy ribbon now updates properly on the Personal statistics page

– The Bullet Damage ribbon now updates properly on the Personal statistics page

– Fixes a hang when accepting a squad invite on the final results screen of an online game

– Fixed the Pause functionality in Botzone on the Class selection screen

– “Squad menu” is changed to “manage players” in the menu

Move/Sharpshooter

– Button configuration improvements – Swapped L1/L2 grenade and aim

– Melee is now on the circle button

– Multiplayer – Aim Lock will now time out after one second

– Camera turn upped while using jetpack. Lowered for mounted weapons

Explanation of Custom Games

Custom Games will be rolled out in 2 patches. This one (1.07) and a future patch. We don’t know when this will be yet.

PHASE ONE

Phase One of Custom Games gives players the option to create unranked games with the choice of:

– Game Mode

– Map

– Missions (Warzone only)

– Mission Time (Warzone only)

– Invite Squad members

– Invite Enemy Squad Leader

This gives players the ability to create private matches, and playing with and against friends or a rival clan for instance. People who don’t get an invite to these games won’t be able to join through matchmaking.