In depth details of Far Cry Instincts weapons

James Orry Updated on by

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Details of the weapons on offer for Far Cry Instincts on Xbox have emerged. Check out the details with accompanying images.

Melee Weapons

Butterfly Knife – NEW

Small, compact, rapidly deployed, this small knife will be the first weapon that Carver will find.

Handguns

Glock – New

The Glock is an extremely reliable weapon capable of high rate of fire. Its extended magazine is able to handle 31 rounds which can be very effective.

Akimbo possible

Beretta – New

The Beretta pistol is the standard Army sidearm. Semi automatic, this version is equipped with a suppressor, perfect for covert operations.

Akimbo possible

Desert Eagle – New

This long range powerful handgun will cause heavy damage even on light armoured vehicles.

Akimbo possible

Shotgun

Shotgun – New

The shotgun uses 12 gauge shells. When fired, the multiple projectiles create a lethal pattern, which will increase the chances of hitting a target & powerful enough to incapacitate a human being protected in all but the heaviest body armour. It’s the most effective weapon in the armoury for close-quarter-battles because of its limited range.

Akimbo possible

Submachine Guns

MP5

Small, light weight, accurate, the Mp5 is perfect for close quarter’s battle. This is one of the first weapons you will find in the game

Akimbo possible

P90

It may not have to range of an assault rifle, but because of the calibre it uses, the P90 is still able to defeat standard CRISAT helmets and armour vests at reasonable distances (50-100 meters).

Akimbo possible

Assault

Carbine

The Carbine is perfect for covert operations by providing the individual soldier operating in close quarters the capability to engage targets with accurate, lethal fire, it’s also equipped with a zoom for long distance kill and its suppressor will ensure that it won’t be attracting too much attention.

Assault Rifle

Equipped with a grenade launcher, the Assault Rifle is the perfect choice for missions where subtlety isn’t a requirement…

Fire mode 1: Automatic

Fire mode 2: Grenade Launcher

Machine Guns

Machine Gun

The Machine gun is a lightweight, gas-operated, magazine or disintegrating metallic link-belt fed, individually portable machine gun capable of delivering a large volume of effective fire.

Long Range Assault

Recon Rifle – New

Equipped with a 7X zoom, this sniper rifle will be the first one you’ll encounter in the game

Sniper Rifle- New

From the safety of a ranged firing position, the Sniper Rifle is perfect for taking out targets from far away with your 10X zoom.

Rocket Propelled

Rocket Launcher – New

When you need to create big destruction, this 4 rocket, rocket launcher will be perfect for the job. It’s 2X zoom should help for firing from a distance

Grenade

Hand Grenade

Destroying, deforming, killing, this grenade blows up and will inflict damage to what ever is within 15 meters of hit.

Stationeries

Mortar

The mortar excels in tactical environments for defence, retrograde, patrolling, rear area security, and special operations. Its 40 mn bullet will be causing a lot of damage

Browning – New

The browning can be mounted on ground mounts and on most vehicles and is able to provide automatic weapon suppressive fire for offensive and defensive purposes. This weapon can be used effectively against personnel, light armoured vehicles; low, slow flying aircraft; and small boats.

There appears to be a vast range of weaponry available in Instincts to help you kill and blow stuff up. Check back later for details on the modes of transport in the game.