Helldivers 2 01.001.004 patch notes nerfs Impalers in a much-needed update

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The latest Helldivers 2 update is here and is the first following the announcement of the 60-day roadmap to revert many of the changes made in the Escalation of Freedom update. While it is too early to tell whether this will be a success, it is great to see Arrowhead Game Studios putting its focus on the new updates, with this latest one being the 01.001.004 patch, focusing on crashes, Stratagem issues, and nerfing the Impaler.

Here are the full Helldivers 2 01.001.004 patch notes.

A player fights the Impaler in Helldivers 2.
Look out for the Impaler’s tentacles. Image via Arrowhead Game Studios.

Overview

For this latest update, the 01.001.004 patch focuses on improvements and changes to the following areas:

  • Crash Fixes
  • Weapon & Stratagem fixes
  • Fixes to the Impaler & explosion radius
  • Soft lock fix

Fixes

Crash Fixes

  • Fixed a crash when dropping into a game joined by invite while previously hosting.
  • Fixed a crash that would occur after being kick for being AFK
  • Fixed a crash that could happen when dropping down into a mission.
  • Fixed crash that could occur if shutting down the game during boot.

General Weapon and Stratagem fixes:

  • Fixed an issue where flamethrower particles would ignore enemies.
  • Mines can now be shot and blown up while near a dangerous object.

Enemy fixes:

  • Reduced the explosion radius of Tentacles Stabbing ability and Light Rockets. This should alleviate the excessive ragdolling caused by the Impaler and Automaton enemies using light rockets. We are still working on improving the ragdoll behavior overall.
  • Fixed a bug where the Impaler’s tentacles could chase you indefinitely in some cases.

Miscellaneous fixes:

  • Fixed an issue that could cause soft-lock during drop-in after the host left.

Known Issues

  • Players may not receive Friend Requests sent from another platform.
  • “Invite only” games created by a friend can still be seen on the Galactic War map but cannot be joined.
  • “Conduct Geological Survey” mission may become incompletable if a player calls in “Seismic Probe” and immediately leaves the game or disconnects.
  • Bile Titan sometimes does not take damage to the head.
  • Enemies that bleed out do not progress Personal Orders and Eradicate missions.
  • Most weapons shoot below the crosshair when aiming down the sights.
  • Chain-link fences block flamethrowers’ fire.
  • Stratagem beam might attach itself to an enemy but it will deploy to its original location.
  • “Guard Dog Rover” does not overheat when firing continuously.
  • Players are able to pick up empty expendable weapons like EAT-17 or MLS-4X.
  • Reinforcement may not be available for players who join a game in progress.
  • Service Technician on the ship cannot be interacted with – they complained they were bothered too much and could not do their work efficiently.

About the Author

David Coulson

David is a gaming news writer here at VideoGamer His favorite franchises include Resident Evil and Final Fantasy. Despite being a gaming boomer, he still enjoys cranking 90s in Fortnite.

Helldivers 2

  • Platform(s): PC, PlayStation 5
  • Genre(s): Action, Shooter, Third Person
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