Halo Infinite’s Multiplayer showcases new features such as Battle Pass and Personal AI

Halo Infinite’s Multiplayer showcases new features such as Battle Pass and Personal AI
Ben Borthwick Updated on by

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343 Industries has offered fans a deeper dive into Halo Infinite‘s free-to-play Multiplayer mode in its own broadcast that came a day after a new trailer at the Xbox and Bethesda Showcase.

The twelve minute video and accompanying Waypoint blog detail how the team intends to take the classic Halo multiplayer experience and bring it up to date. Examples include new vehicles such as the Razorback, which includes a storage space for items like melee weapons and even map objectives.

It’s far from the only change to vehicles, with many no longer spawning at bases. Instead, Pelicans will deliver them directly to the field, with a voice telling you about them as they arrive. That voice comes from a Personal AI that you’ll be able to personalise as part of the increased customisation options.

As you’ve probably gathered, this means Halo Infinite‘s Multiplayer will include a Battle Pass. 343 promise that won’t be any random loot or lootboxes in the game. You’ll still be able to buy future Battle Passes after a season is over, and choose which pass you work towards when you play even if that particular season has finished.

Another addition is The Academy — an in-game training hub serving both as a tutorial to new players and veterans sharpening their skills. It’ll include weapon drills, a training mode and much more.

You can check out the full broadcast for yourself down below. Halo Infinite‘s free-to-play Multiplayer will launch alongside the Campaign for the game this Holiday, 2021 on Xbox Series X|S, Xbox One and PC.