First Halo Reach DLC out November 30

First Halo Reach DLC out November 30
James Orry Updated on by

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The first map pack for Halo: Reach will launch on Xbox LIVE and at retailers worldwide on November 30.

The Noble Map Pack introduces three new environments each designed to offer something different, plus all new Achievements worth a total of 250 Gamerscore points.

Tempest

This abandoned shoreline facility bends both sea and sky to an unnatural purpose, but the ground itself has quickly become another all too familiar battlefield. Though the two opposing symmetrical bases may never reveal their ancient purpose, both now offer makeshift shelter and access to strategic routes perfectly suited for small and large scale skirmishes alike.

Tempest supports 8 – 16 players and offers a variety of modes including Free for All, Team Slayer, Team Objective and Big Team Battle. Tempest also provides players with a huge Forge palette, allowing them to create new custom map variants that can be shared with the community-at-large.

Anchor 9

Within the confines of this low orbit dry-dock, UNSC craft undergo rapid repair and rearmament in support of the enduring war effort. But for the small squads of infantry who now fight over the mirrored interior hallways and open central hangar bay, this platform no longer provides any safe harbour – whether the close quarters combat is occurring inside or out of its artificial gravitational field.

Anchor 9 allows 2-8 players to face off in game variants including Free for All, Team Slayer and Team Objective.

Breakpoint

Atop this icy precipice, the Invasion continues. These modular archaeological labs were never intended to withstand such a large scale onslaught of Covenant military power, but the information being extracted here may prove vital to humanity’s survival. In response to the imminent Covenant threat, UNSC ground and air assets have been deployed to bolster entrenched Spartan countermeasures. This dig site must yield salvation, or it will become a grave.

Breakpoint offers multiplayer mayhem for 8-16 players, and supports the Invasion and Big Team Battle game variants.

800 MS Points for three maps actually works out at a higher cost per map than the controversial 1200 MS Points map packs for Modern Warfare 2 – though two of the five maps included in each of Infinity Ward’s DLC packs were taken from Call of Duty 4. Not that any of this will make much difference; Halo players will still lap up the new maps, plus there’s a bunch of new Achievements to go after.