EVE: Valkyrie now runs on Unreal Engine 4

EVE: Valkyrie now runs on Unreal Engine 4
James Orry Updated on by

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EVE: Valkyrie, the VR-focussed multiplayer spaceship dogfighting shooter set in the EVE Universe, has been rebuilt from the ground up for Unreal Engine 4 after switching from Unity which was used to create the demo, CCP has announced.

“It gives us familiarity. It gives us a great engine, I’ve worked in Unreal before. It gives us ready made accessibility into the market,” Chris Smith, lead game designer, told Polygon at Fanfest. “I’m not a business person, so for me it’s just a great engine that renders a great game. It allows me to express what I need to express on a tool I’m familiar with. On the code side, everyone seems to be adapting very quick. What you’re seeing today is from nothing in January to now.

“We had a great demo before, but turning it into a real boy? Something that you want to play a thousand times that has systems that can be expanded upon… this is the game now.”

In addition, CCP announced that actress Katee Sackhoff, of Battlestar Galactica fame, will play the starring role in the game. Sackhoff will play the role of Rán, the leader of the Valkyrie fighter pilots.

“The first time I played EVE: Valkyrie I immediately knew I had to be a part of it,” said Sackhoff.  “Even with the roles I have played, it is the closest I have ever felt to being a real spaceship pilot.  It is a truly transformative video game experience.”

Source: Polygon, press release