EA explains FIFA PC/console differences

EA explains FIFA PC/console differences
Tom Orry Updated on by

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This year’s FIFA on PC looks like being the best in a long time, making the most of the platform’s control set-up and finally delivering respectable graphics. This seemingly isn’t enough for some, with gamers asking EA why the PC game isn’t the exact same game that Xbox 360 and PS3 gamers are getting.

Speaking on the official EA forum community representative Phenom has explained why the PC game is different.

“If the architecture was identical to the Xbox 360 and PlayStation 3 versions, FIFA09 on PC would only be accessible to 1-3% of the PC systems on the market,” stated Phenom. “…it’s because of the CPU power that FIFA09 on PC can not (and does not) have the same architecture as the Xbox 360 and PlayStation 3 versions.”

Scaling games to run on all manner of PC configurations has been a problem with other recent high-profile titles, with LucasArts deciding not to make a PC version of physics heavy Star Wars: The Force Unleashed as the game wouldn’t run on enough systems.

For more on FIFA 09 on PC head over to the FIFA 09 game page where you’ll find previews, screen shots and more.