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Doom designer John Romero is working on a brand new FPS

John Romero
Ben Borthwick Updated on by

John Romero has announced that his studio, Romero Games, is working on a brand new FPS.

The designer of the 1993 Doom made the announcement via his Twitter account. There, he invited anyone interested in joining his team to apply for a position to work on the new game. “It’s a new dawn for Romero Games. We are 100% focused on first person shooters, the foundation that built our careers, our studio and a genre.”

The website continued the announcement, giving some scant details on the new project. It will be an all new IP, and Romero is working with a ‘major publisher’ on the shooter. No word on who that is yet, but the game itself will use the Unreal Engine 5 to bring it to life.

Anyone curious in joining the team is encouraged to make themselves known over on the official website. It’s been some time since Romero’s worked on a brand new FPS. He established his studio with wife Brenda in 2015, with their first game roguelike Gunlike Taco Truck two years later.

This was followed up by a special fifth episode for Bethesda’s re-release of the original Doom in 2019. Entitled SIGIL, it wasn’t its own game, but a free expansive add-on. Then, in 2020 they released Mafioso strategy game Empire of Sin.

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It is, of course, early days for the project – so there’s not even a whiff of a release date yet. Hopefully though, we’ll get further details on what John and Romero Games are cooking up in the not-too-distant future.



Doom

on 3DO, Android, Game Boy Advance, Gameboy Advance, Jaguar, Linux, Nintendo Switch, PC, PlayStation, PlayStation 3, PlayStation 4, SEGA 32X, SEGA Saturn, SNES, Xbox 360, Xbox One

Release Date:

December 10, 1993