Doom designer John Romero is working on a brand new FPS

Doom designer John Romero is working on a brand new FPS
Ben Borthwick Updated on by

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John Romero has announced that his studio, Romero Games, is working on a brand new FPS.

The designer of the 1993 Doom made the announcement via his Twitter account. There, he invited anyone interested in joining his team to apply for a position to work on the new game. “It’s a new dawn for Romero Games. We are 100% focused on first person shooters, the foundation that built our careers, our studio and a genre.”

The website continued the announcement, giving some scant details on the new project. It will be an all new IP, and Romero is working with a ‘major publisher’ on the shooter. No word on who that is yet, but the game itself will use the Unreal Engine 5 to bring it to life.

Anyone curious in joining the team is encouraged to make themselves known over on the official website. It’s been some time since Romero’s worked on a brand new FPS. He established his studio with wife Brenda in 2015, with their first game roguelike Gunlike Taco Truck two years later.

This was followed up by a special fifth episode for Bethesda’s re-release of the original Doom in 2019. Entitled SIGIL, it wasn’t its own game, but a free expansive add-on. Then, in 2020 they released Mafioso strategy game Empire of Sin.

It is, of course, early days for the project – so there’s not even a whiff of a release date yet. Hopefully though, we’ll get further details on what John and Romero Games are cooking up in the not-too-distant future.