Destruction AllStars developer is “determined to keep on pushing forward”

Destruction AllStars developer is “determined to keep on pushing forward”
Josh Wise Updated on by

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Destruction AllStars developer Lucid Games has said that it is still committed to supporting the game, despite its underwhelming launch.

In a tweet from the game’s official account, the developer said:

“We’ve put so much work in to the game from feedback and talking with our players over the last few months. A rocky start, and now we’re getting in our stride. We’re still determined to keep on pushing forward and there’s still so much more to come!”

Destruction AllStars came out in early 2021, on the PlayStation 5. It didn’t set the world alight. But it had a lot of stuff going for it. It launched on PlayStation Plus. It came out on a new console, meaning that next-gen competition was hardly that steep. And it used the PS5 controller’s haptics and adaptive triggers really nicely. It’s a game all about car crashes, so you can imagine the judder and crunch that ensues.

Still, it didn’t catch on. Why? For my money, I wonder if it might have been a matter of IP. If you had exactly the same game but put it out as, say, a Twisted Metal title, might it not stand a better chance of catching on? In any event, the game’s new  “Wreckognition” system update arrived in January this year, which changed the way that rewards work in-game.