Destiny 2 update 8.2.0.2 patch notes detail long list of fixes for weapons, abilities and more

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Destiny 2 is still currently in the middle of Episode Heresy Act 1. So far, leaks have revealed a fun new mode “very similar” to D1 presumably for Act 2, meanwhile, Bungie has confirmed they are not fixing a game-changing bug thanks to its popularity amongst the D2 community. Now Bungie has shared the Destiny 2 update 8.2.0.2 patch notes, and they detail a long list of fixes for weapon, abilities and more.

Destiny 2 update 8.2.0.2 patch notes

Below are the Destiny 2 update 8.2.0.2 patch notes:

Activities

Episode: Heresy

  • Fixed an issue where Sigil Stones could drop from defeated combatants much faster than intended.

Crucible

Trials of Osiris

  • Reduced how much going Flawless affects Weekly Performance Based matchmaking for solo players.
  • Lighthouse Passages can no longer be reset from the Director if a loss has not been recorded on the passage.
  • Fixed an issue where the Seasonal and Lifetime Flawless Passages trackers were incorrect.
  • Fixed an issue where wins were not correctly granting progress points towards Ghosts dropping.

Competitive

  • Rank point gains and losses have been adjusted.
    • Increased the effectiveness of the quitter compensation aspect of the contribution scalar.
    • Reduced the number of points that the skill modifier can add or remove.

Dungeons and Raids

Sundered Doctrine

  • Mission Complete should now fire shortly after defeating Kerrev and receiving loot unless players are actively trying to open the vault door.
  • Fixed an issue where the drop rate for Finality’s Auger was not properly scaling with boosts from Triumphs.
    • In addition, all players that complete Sundered Doctrine will receive an additional boost to its initial drop rate.
  • Fixed an issue where opening one of the hidden chests could lock that character out of acquiring focused gear for that week.
  • Fixed an issue where hidden chests could despawn shortly after being opened.
  • Fixed an issue where Pyramid Switches could be activated by AOE damage sources.

Exotic Missions

Zero Hour

  • Fixed an issue preventing players from completing the activity which also affected rewards and pursuit progress.
    • Zero Hour has been reenabled.

Gameplay and Investment

Exotic Armor

Hunter

  • Blight Ranger
    • Cancelling Arc Staff with Blight Ranger now triggers Bolt Charge.

Titan

  • Arbor Warden
    • Arbor Warden’s “Barri-nade” now picks up the benefits of Storm’s Keep.

Warlock

  • Speaker’s Sight
    • Fixed an issue where the Speaker’s Sight healing turret was healing more than intended in The Nether.
  • Solipsism – Spirit of Filaments
    • Fixed an issue that caused Spirit of the Filaments to not reward class ability energy properly.
  • Solipsism – Spirit of Necrotic
    • Fixed an issue where Spirit of Necrotic was granting Devour.

Weapons

General

  • Fixed an issue where Redrix’s Estoc could not roll with random Stocks.
  • Fixed an issue where, after unlocking a pattern from Vault of Glass, the Deepsight mod socket would still appear visible.

Exotic Weapons

  • Lodestar
    • Reduced the damage fall off range when fired from the hip.
    • Fixed an unintended aim assist disparity between mouse/keyboard and controller when using Lodestar’s hip fire.
  • Finality’s Auger
    • Fixed an issue where the turret could linger after swapping to another Heavy weapon.
  • Barrow-Dyad
    • Fixed an issue causing Barrow Dyad’s particles to not render correctly when impacting Phalanx shields.

Abilities

Warlock

  • Fixed an issue where Ionic Sentry turret damage/kills did not count as ability damage/kills.
  • Fixed an issue causing Bolt Charge to discharge when healing an ally with a Rift.

Hunter

  • Fixed an issue causing roaming Supers to end early when using Ascension.

Artifact

  • Updated Flashover to no longer provide increased Bolt Charge lightning bolt damage vs players in PvP.
  • Fixed an issue where the boost from Volatile Marksman was providing class ability energy on any instance of splash damage instead of just Volatile detonations.
    • To compensate for the reduction:
      • Increased Class Ability energy on Volatile detonation to 9% (from 7%).
      • Reduced cooldown to 0.1s (from 0.35s).
    • Fixed an issue where Particle Reconstruction was stacking with other debuffs.
    • Fixed an Issue where Particle Reconstruction couldn’t be applied by certain Fusion Rifles.

General

  • Fixed an issue with Facet of Hope that was contributing to players receiving BIRD errors.

General

  • Fixed an issue causing the Eris vendor on the Moon to T pose.
  • Fixed an issue with shield regen audio looping continuously in The Nether.
  • Fixed an issue where the Wish-Ending Bundle and the Rat King Bundle could appear owned, even if never purchased.
  • Fixed a labeling issue affecting some Weapon Ornament bundles.

For more Destiny 2, leaks have revealed a weapon “that’s so good it feels like you’re cheating,” and Sony has responded to a $200 million dollar lawsuit from former D2 director.

About the Author

Callum Smith

Callum Smith is a freelance gaming writer for Videogamer. He covers news for PlayStation, Xbox, and PC, and he has over five years experience covering the video games industry.

Destiny 2

  • Platform(s): Google Stadia, PC, PlayStation 4, PlayStation 5, Web, Xbox One, Xbox Series S/X
  • Genre(s): Action, Adventure, First Person, Massively Multiplayer, Shooter
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