Crytek Austin downsizes as Hunt development shifts to Frankfurt

Crytek Austin downsizes as Hunt development shifts to Frankfurt
David Scammell Updated on by

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Development of Crytek’s free-to-play shooter Hunt: Horrors of the Gilded Age has been transferred from Crytek Austin to Crytek Frankfurt following the company’s decision to downsize its US studio.

A small team will remain in Austin to provide support on CryEngine, with those let go “invited to apply for new positions at Crytek in Germany”.

The number of those affected by the lay-offs has yet to be disclosed.

“We would like to thank all our staff – past and present – in both Nottingham and Austin for their contributions to the company, and we wish all the very best to anyone who may no longer be under the Crytek banner moving forward,” commented CEO Cevat Yerli.

Crytek Austin was founded in early 2013 and is thought to have largely comprised of former Darksiders developers following the closure of Vigil Games.

As well as downsizing Austin, Crytek is also evaluating its Shanghai and Seoul studios, suggesting that the company could have plans to cut jobs there too.

The news follows shortly after it was revealed that Koch Media had acquired the Homefront IP from Crytek along with the “talents” of Crytek UK.

A new Nottingham-based studio – Deep Silver Dambuster Studios – has been formed to continue development of next year’s Homefront: The Revolution.

A closed beta test for Hunt: Horrors of the Gilded Age is scheduled to launch later this year.

Source: crytek.com