Call of Cthulhu developer Cyanide Studio has cooked up a second gameplay trailer for the upcoming psychological horror title, offering further insight into Edward Pierce's investigation at Darkwater.
One of the main things the trailer hammers home is the fact Pierce must rely more on his various skills when confronted by enemies, as direct confrontation isn't really advised.
Stealth is an option when navigating the grim locations you'll visit, although this isn't always easy as Pierce isn't too fond of the dark or closed spaces. It's also worth keeping in mind that your perception of reality will diminish as Pierce is subjected to horrifying visions and the multiple, sub-human monstrosities that inhabit Darkwater.
It all sounds very similar to the 'Sanity' mechanic from cult GameCube title Eternal Darkness: Sanity's Requiem, which is a plus in my book.
Call of Cthulhu is pencilled in for an October 30 release on PlayStation 4, PC, and Xbox One. Check out the first gameplay trailer in case you missed it back at Gamescom.