BioShock PS3 dev: ‘Blu-ray hasn’t made much difference’

BioShock PS3 dev: ‘Blu-ray hasn’t made much difference’
Wesley Yin-Poole Updated on by

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Sony’s Blu-ray technology “hasn’t made much difference” to the upcoming PS3 version of stupendously great 360 and PC FPS BioShock, the game’s associate producer has told VideoGamer.com.

BioShock, originally released for 360 and PC late in 2007, is scheduled for release on PS3 in Europe on October 24, and will come with a new survivor difficulty mode and exclusive downloadable content in the form of Challenge Rooms.

PS3 owners had hoped for some form of graphical upgrade, however, senior producer at publisher 2K Games Melissa Miller confirmed to us at the Leipzig Games Conference last week that the team was aiming towards graphical parity with the 360 version, and that the Blu-ray format hadn’t made much difference.

She said: “Graphical quality our goal was always to make sure everything looked just as good as on Xbox 360. So there was never anybody who could say, hey, why didn’t I get this on 360 originally, because I don’t feel like it’s up to the visual quality. We’re just trying to make sure that everybody is happy.”

When asked if the Blu-ray format had provided any advantages to the development team, Miller replied: “In terms of specific things, it hasn’t made much difference. The original game fit on a 360 disk so it wasn’t like we were in need of room. We’ve tried to do what we can to make sure that the PS3 looks just as great as the 360, but in terms of necessarily utilising something specific about Blu-ray, to my knowledge, Blu-ray hasn’t necessarily made a huge difference.”

Miller’s comments reinforce what she herself told us at E3 in Los Angeles in July, just in case you were in doubt.