Beyond Good & Evil 2 Creative Director Michel Ancel has said that the game is currently at ‘day zero of development’.
In an interview with The Verge, Ancel spoke of how, three years ago, the studio started work on tech that would power a fully fleshed out solar system with living, breathing worlds. The thing is, developer Ubisoft Montpellier couldn’t begin making the game until that had been sorted out.
‘When you don’t have this technology, you can’t really start the game,’ the brains behind Rayman said. ‘But now we can say for sure that we will make this game, we’ll finish it. Because we have the technology for it.’
Ubisoft Montpellier’s prequel to Beyond Good & Evil sounds really ambitious, but fans will be able to engage with the development process from the get-go through the Space Monkey Program — which may also have given us an idea of what platforms we’ll be seeing this on when it’s released. The program sees those who register gain early access to the game, in what sounds like closed betas. All you have to do is head to the official website to sign up.
You may have to make do with the reveal trailer that we saw during Ubisoft’s E3 media briefing for some time, though, as Ancel described the current state of BGE2 as being in ‘day zero of development.’
Just stick this on repeat for a bit.