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Supergiant Games, developer of the celebrated Bastion, has said a sequel to its action RPG isn’t currently being planned – despite the game recently passing the 500,000 sales milestone.
“Our stance around what we want to do in the future hasn’t changed in light of Bastion’s success,” Supergiant Games’ Greg Kasavin said to Eurogamer.
“Thankfully Bastion has performed well enough to give us the resources to create another game on our own terms, meaning we can self-fund the project and take the time we need to get it right.”
Kasavin offered no further insight into specifics of Supergiant Games’ next project, but added its “core team will be sticking together to create whatever it is”.
“We didn’t reveal Bastion until more than a year into its development because we feel that games that aren’t ready to be played aren’t ready to be showed,” added Kasavin.
Does this mean a return to Bastion’s world of Caledonia will never happen, then?
“We always intended for Bastion to be a stand-alone game though we did aim to create a rich world for it that could potentially support other stories.”
“For 1200 Microsoft Points you’ll be rewarded with an experience just as memorable as any retail release this year,” said Jamin in VideoGamer.com’s 9/10 Bastion review.
Bastion
- Platform(s): iOS, Linux, macOS, Nintendo Switch, PC, PlayStation 4, PS Vita, Xbox 360, Xbox One
- Genre(s): Action, Adventure, Indie, RPG