AC Mirage day one patch notes and release time – the latest Assassin’s Creed Mirage fixes

You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here

Assassin’s Creed Mirage players are no doubt asking themselves is there a Day One patch for AC Mirage and when is it coming?

Day One patches are nothing new when it comes to games, and the latest game in Ubisoft’s long running series – check out our Assassin’s Creed Mirage review here – is no exception. However, Ubisoft is doing things a little differently, dropping the game’s launch day patch a few hours into the game’s first day. Luckily we’ve got information on that right here, including filesize, release time and those all important patch notes. Want to know what’s changed? Read on, because we’ve got you covered.

Here’s everything we know.

AC Mirage Day One patch release time

The Assassin’s Creed Mirage Day One patch – AKA Title Update 1.0.2 – is set to be deployed on October 5 at 2pm UTC/3pm BST/10am ET/7am ET.

AC Mirage Day One patch filesize

The filesize for Title Update 1.0.2 is as follows. Please note that the PC patch size is nothing, because Ubisoft have been able to deploy the patch into the same install when you buy the game, so you don’t have to download anything extra.

  • Xbox Series X|S: 5.44 GB
  • Xbox One: B : 4.04 GB
  • PlayStation 5: 2.18 GB
  • PlayStation 4: 5.40 GB
  • PC: 0GB

AC Mirage Day One (Title Update 1.0.2) patch notes

Gameplay

Addressed:

  • Elevators would kill Basim.
  • Shards were not properly awarded.
  • End Game rewards are now properly awarded after finishing the game.
  • Enemies now properly take damage from falling.
  • Auto-loot skill now works properly on all enemies, regardless of how the player kills them. 
  • Players will not lose control of Basim after Fast Traveling.
  • Enemies parry reaction time is properly slowed down using the “Dagger of Time” perk.
  • The “Sand Sword” perk now properly heals Basim when killing an enemy.
  • While wearing the “Sand Outfit” Basim now won’t be killed if taking two fatal damage from two separate enemies at the same time.

UI

Addressed:

  • Quest markers no longer disappear after performing a save/load action.
  • English language option now properly appears only once in menus
  • Instances of misplaced or wrong UI displayed. 

World

Addressed:

  • NPC on boats will continue to sail and not stay stationary.
  • NPC’s drinking animation fixed.
  • Removed invisible collision for some objects in Baghdad.

Quests

Addressed:

  • NPC detection has been improved during the Gilded Butterfly quest.
  • Forty Thieves quest items rewards are not visible in game.
  • Eavesdrop lines now properly play.
  • Baghdad Bound – Could not interact in the Harbiyah Bureau if the investigation board was opened too quickly after the Dialogue Scene.
  • Den of the Beast – Could not interact with Ali properly in the “Speak with Ali” objective.
  • To Catch a Demon – Could not interact with the Tool Wheel or World Map if detected by enemies while interacting with clues.
  • Gilded Butterflies – Fighting during the “Great Auction” would break the quest flow.
  • The Great Symposium – Fixed blockers for the “Find Frazil the Great Scholar” objective.
  • The Serpent’s Nest – Dialogues now trigger correctly for Basim.

Graphics, Animation and Performance

Addressed:

  • Numerous graphics, environment or VFX improvements.
  • Multiple stability improvements.
  • Enemies and bosses having anormal poses.
  • Unnatural animations for Basim and/or Nehal.
  • Refresh Rate settings will now display proper information.
  • Animations for takedowns are more polished.
  • Placeholder lines/dialog appearing for too long are now removed.
  • Fixed conditions in which cinematics were not displaying carried objects.
  • Setup optimization for ultrawide and multiscreen modes.
  • Settings are now persistent on Luna.

MISCELLANEOUS

  • Improved OWO Haptic Suit support.
  • PS4 update history will now be populated.

For more on the game, check out our AC Mirage – full trophy and achievements list or our picks for the best gear in Assassin’s Creed Mirage – outfit, sword, and dagger. The game is available now across Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4 and PC.

No products found.

About the Author

Ben Borthwick

Ben Borthwick is the News Editor for VideoGamer. He's a fan of action adventure games, music games and especially comedic games like the Monkey Island series.

Assassin’s Creed Mirage

  • Platform(s): PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S, Xbox Series S/X, Xbox Series X
  • Genre(s): Action, Action Adventure