Call of Duty Black Ops 6 All multiplayer and Zombies maps list

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While Omnimovement might be the talk of the town when it comes to Black Ops 6, its latest map selection is a big step up from Cold War. With original designs and lane-focused gameplay, they were built from the ground up to take advantage of the new movement options. Sprint, dive, and slide in any direction in these new locations to outwit players unwilling to adapt. Here are all the current maps in BO6.

All Multiplayer maps in BO6

Black Ops 6 launched with 18 multiplayer maps, which include 13 Core 6v6 maps and 5 Strike maps. Players can access Strike maps during both 6v6 and 2v2 game modes. On the other hand, Core maps are reserved only for 6v6 combat. That’s over twice as many as Cold War’s 8 maps at launch. It looks like the developers took the feedback of insufficient launch maps to heart and ensured that things are different this year. These will feature the new Omnimovement system that takes twitchy FPS combat to new heights. These are all the current multiplayer maps in BO6:

Map nameMap type
BabylonCore 6v6
DerelictCore 6v6
LowtownCore 6v6
PaybackCore 6v6
ProtocolCore 6v6
Red CardCore 6v6
RewindCore 6v6
ScudCore 6v6
SkylineCore 6v6
SubsonicCore 6v6
VaultCore 6v6
VorkutaCore 6v6
NuketownCore 6v6
ExtractionCore 6v6
HideoutCore 6v6
Hacienda Core 6v6
GalaStrike
PitStrike
StakeoutStrike
WarheadStrike
HeirloomStrike
RacketStrike

Babylon

Babylon is a Core 6v6 multiplayer map that’s built with three main lanes on a layout that resembles a 3×3 grid. The arid map is set in ruins surrounded by palm trees and dotted by debris and vehicles. The centre of the map is dominated by the Altar POI which is going to be a highly-contested area in every match. The surrounding edges of the map are largely open, which then turns more tight the further inward you progress.

Derelict

Derelict is a Core 6v6 multiplayer map set in the Appalachian Mountains. It’s surrounded by forests and features ruined trains throughout the landscape. The wide map is dotted with avenues that are perfect for ambushes, with several POIs to fight over. Cargo, Creek, and Depot are bound to be the most fought-over, with open spaces between the three providing a dangerous no-mans-land.

Lowtown

Lowtown is a Core 6v6 multiplayer map that features plenty of ruined buildings for semi-urban combat. Set at a dockside, the map has landmarks like boat houses, fisherman sheds, and even a gallery. The main POI is the Well at the Square, with others in a semi-circle around it, presenting several avenues of engagement. Tight corners mean that SMGs and Shotguns can easily dominate the match.

Payback

Payback is a Core 6v6 multiplayer map that is very reminiscent of the safehouse from the game’s campaign missions. Set in the Bulgarian mountains, the map is fought over the mansion and its surroundings. If you’ve played through the campaign, you’ll be well-versed in this map’s layout. Fight over the balconies and yard, or step inside to flush out enemies in room-to-room engagements.

Protocol

Protocol is a Core 6v6 multiplayer map set on an island that looks similar to the training course map. However, it is not the same place – this one is set at a former black site that was being reinforced. The map itself is tightly packed with POIs over its comparatively smaller size, making for very explosive matches.

Red Card

Red Card is a Core 6v6 multiplayer map vaguely shaped like a reverse letter L. The map is set around a football stadium (or soccer to others), with the main POIs represented by the outside venues. There’s a good mix of outdoor and indoor areas, like streets, garages, the lobby, and more. That means that the map favours a mixed approach for loadouts, with plenty of opportunities to excel.

Rewind

Rewind is a Core 6v6 multiplayer map set on the Liberty Shopping Plaza at the edge of the well-known Liberty Falls. The map takes place in and around the strip mall, with two outside lanes and plenty of intersecting points. The main inside areas are set in a video store, with points of entry to any other part of the map. This often results in chaotic engagements in which you always need to watch your six.

Scud

Scud is a Core 6v6 multiplayer map fought over a bombed-out outpost. The main landmark is a huge ruined radar dish, surrounded by other ruins. The map is dotted by active fires billowing smoke and obscuring sightlines. The few buildings left standing provide good vantage points for sniper players – if they can see through the smoke cover.

Skyline

Skyline is a Core 6v6 multiplayer map taking place at a fancy rooftop resort in Avalon. The map is made up of a pool, lounge area, penthouse suite, kitchen, and more. There’s even a not-so-secret panic room on the map. While there are terraced outdoor areas, the main portions of the map take place inside, with the rooms acting as the main battleground.

Subsonic

Subsonic is a Core 6v6 multiplayer map that looks simple and straightforward at first glance. Relatively small compared to others, it’s set at a military base featuring fighter jets and anti-air installations. The central portions of the map is made up of the hangar area, which is then surrounded from three sides by other POIs.

Vault

Vault is a Core 6v6 multiplayer map that takes place around a rich palace surrounded by desert and palm trees. The Middle Eastern landscape shows plenty of signs of destruction, which leads inside to an already ransacked vault. The map’s layout is fairly simple, with five main structures connected by the open outdoor areas. The map borders are pretty tight though, so you’ll want to dive to cover from the start.

Vorkuta

Vorkuta is a Core 6v6 multiplayer map set in a harsh and snowy gulag. Long-standing fans of the franchise will recognise it as the same location from which Mason and Reznov had to break out in the first Black Ops game. The map is spread over vast outdoor areas, filled with debris, snowbanks, and runis. Despite that, it features a good amount of verticality to take advantage of, suiting nearly everyone’s favourite playstyle.

Nuketown

Nuketown is a Core 6v6 multiplayer map and one of the fan favourites. The map was remastered for BO6, featuring a bus and a truck blocking the sightlines in the middle. Meanwhile, each team spawns near a house on opposite sides, providing plenty of possible avenues to assault the others’ position. No matter the game mode, Nuketown is always a quick, bloody affair. With Season 1 Reloaded, Nuketown had a festive makeover – now it’s called Nuketown Holiday, complete with a snow cover, snowmen, and other festive decorations.

Extraction

Extraction is a Core 6v6 multiplayer map that takes place at an Avalon heliport. You can battle through the hangars, on the open airstrips, inside the control tower, or in the terminal. This facilitates opportunities for any kind of engagement, making some objectives more difficult to deal with, depending on the game mode. While mostly open, there are plenty of ambush spots all over this mid-sized map.

Hideout

Hideout is a Core 6v6 multiplayer map with a fairly traditional layout. The open areas of the two spawn points become more and more closed off as you near the map centre, with Vault and Blueprint POIs serving as the main battleground. The mid-sized map favours mid to close-range combat, though there are a few good long sightlines to take advantage of if your team can gain control over the middle point.

Hacienda

Hacienda is a Core 6v6 multiplayer map set in a vibrant vineyard estate. The map is oblong-shaped, with long outdoor sightlines on the sides of the map, and the central area occupied by the sprawling manor. The house itself has a second story, meaning that players can shoot down from windows and balconies. The central courtyard has a fountain overlooked by said balconies, making it the perfect killing ground.

Gala

Gala is a multiplayer Strike map set up in a narrow fully indoor hall. The two teams spawn on opposite points, with the central Lounge POI representing the main battleground. The formerly festive map is divided by paraphernalia, while the lounge offers the only useful high-ground position which often proves to be very risky to hold down.

Pit

Pit is a multiplayer Strike map taking place inside a mining shaft and adjoining tunnels. It has a winding layout with sharp turns and plenty of debris to hide behind. The gloomy map will challenge your perception skills, which means that enemies can often be hard to spot at long ranges. Despite that, the firefights in echoing tunnels brief and deadly.

Stakeout

Stakeout is a multiplayer Strike map that takes place in a small apartment. The pad’s rooms are the main focus of the map, with each area having to be cleared by your team to proceed further. Each team spawns on either side of the apartment, with the central atrium and its balcony providing the interconnecting point between the two opposing forces.

Warhead

Warhead is a multiplayer Strike map taking place at an abandoned nuclear testing site. Surrounded by desert, it’s littered with fake homes and vehicles built for testing purposes. Now, two teams fight over the rickety space, with sloped terrain that provides a make-shift high ground. The centre of the map has the Green House POI that neatly divides the area in two.

Heirloom

Heirloom is a multiplayer Strike map set in an art museum. The small map features an interesting layout, centered around the main showroom which houses an almost maze-like art installation in the middle. While this may be the main gimmick of the map, the mirror-flipped side rooms shouldn’t be ignored either.

Racket

Racket is a multiplayer Strike map taking place inside a closed-off bank. The place is like a fortress, with small interconnected areas making it easy to traverse. There’s plenty of cover, but no matter what, your back will be exposed to some avenue of ingress. You’ll have to stay on your toes while fighting your way through the map’s three lanes.

All Zombies maps in BO6

As for Zombies, the game will feature far fewer maps than the core Black Ops 6 modes. There are three Zombies maps to play: 

  • Terminus
  • Liberty Falls
  • Citadelle des Morts

This is, once again, a noticeable improvement over the single map that showed up with Cold War. The return of a round-based Zombies system lets BO6 ditch the Warzone-lite nature of MW3’s Zombies mode. Expect more maps to arrive with seasonal updates, just like the CoD titles from before.

Terminus

Terminus is a Black Ops 6 Zombies map located on the same-name island complex in the Philippine Sea. It has been turned into a bio-research station for Project Janus, which explains all the zombies roaming around. Along with the over-ground areas, the map features an underground laboratory, made up of tunnels, caves, and breached labs.

Liberty Falls

Liberty Falls is a Black Ops 6 Zombies map set in the formerly quaint town of the same name in West Virginia. The town has since been overrun by the undead, with ruined buildings, abandoned vehicles, and a population that has been at the epicentre of the Dark Aether outbreak. The map is made up of debris-strewn streets and various buildings and businesses where players can take shelter and fight back against the hordes.

Citadelle des Morts

Citadelle des Morts is a Black Ops 6 Zombies map set on Avalon and represents a huge dilapidated castle with a sinister history. A former leper colony, now turned into a horror show from which we have to escape – all while fighting off those pesky zombies. Meanwhile, you’ll have to be on the lookout for a relic only known as “Sentinel Artifact”.

Don’t forget to check out all the promo content you can get in the meantime, as well as the list of perks and missions in the game.

About the Author

Antony Terence

Antony Terence is a Guides Writer for VideoGamer. While he is particularly fond of city-builders, shooters, and strategy titles, he won’t turn down a good JRPG or a turn-based roguelike.

Call of Duty: Black Ops 6

  • Platform(s): PC, PlayStation 5, Xbox Series S/X
  • Genre(s): Shooter