Bloodborne’s HUD is simple once you understand what all the symbols are trying to inform you about. This guide will explain everything you need to know about the symbols and imagery you’re presented with on the Bloodborne screen.
The red bar
The red bar is your health. As you progress through the game and upgrade your character’s stats, this bar will gradually increase.
The green bar
The green bar is your stamina. like with health, you can upgrade this through your character’s stats.
Blood Vials are represented by the small, red image below your stamina. You can carry a maximum of 20 (though, with Runes, you can carry some more).
Quicksilver Bullets are shown below Blood Vials, and is the ammunition for all of the guns in the game. Once again, you can carry a maximum of 20.
Items are shown in the larger image next to Blood Vials and Quicksilver Bullets. Pressing down on the D-Pad will cycle through whichever items you have allocated to the item slots in the pause menu. Do not press up on the D-Pad, as that will make your character sacrifice an amount of health for five ‘blood bullets’.
Item or Rune buffs will be shown next to the item box. Depending on the effect, a different symbol will be shown.
Blood Echoes and Insight
ON the top-right of the screen, you’ll see two symbols, the top one is Blood Echoes and the one beneath is Insight. For a full breakdown on Insight, check out VideoGamer’s guide right here.
What’s the yellow dot?
Many people have asked what the strange yellow dot is in Bloodborne below your Blood Vial and Quicksilver Bullet count.
Sometimes there is simply a grey outline, and other times it is filled in yellow. All this indicates is which form your right-hand weapon is currently in.
When you press L1, you can extend your blade into its alternate attack mode. When the dot is grey, it is in its primary attack mode. When it is yellow, it is in its secondary or extended attack mode. And that’s pretty much it!
You can check out VideoGamer’s full list of guides for Bloodborne right here.