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- Djinny Of The Lamp features 7 bots, 3 puzzle pieces, and 1 portal for players to find
Another imaginative level from Team Asobi, Djinny Of The Lamp starts out fairly docile with an on-the-ground portion before launching you up into a swirling sandstorm for a tricky platforming climb. To help you out, you’ll pick up the dog boost ability to make soaring between far off platforms easier.
We’ll walk you through the location of all 7 bots, 3 puzzles pieces, and the one portal that make up the level. For more help in the Feather Cluster, check out our collectible guides for Luna Sola, Frozen Meal, and Orbital Blitz.
Bot 1 – Galactic Pirate
You’ll find this bot on the roof of the observatory on the right side of the settlement. Use the pink umbrella to launch up then there’s a ladder just below the observatory’s dome so you can get up to reach the bot.
Bot 2
As soon as you land, look left and you’ll see a plane. Jump on the plane and use the wings to reach a rooftop where you’ll find the bot.
Bot 3
When you land, head forward and follow the turquoise stream to the Djinny bottle. Just before the bottle, turn right and you’ll see a platform with a monkey on top levitating jars. Defeat the watching enemies and hit the jars to reveal the bot.
Bot 4 – Gravity Shifter
Once you rub the Djinny bottle and get catapulted up into the sand storm, press on until you come to a plane. The bot is hanging off the tail. Hit it to save it.
Bot 5
After acquiring the dog boost ability, continue until you come to a chamber with the pixel bunny enemies. Defeat them then destroy the jars on the right then boost into the wall to reveal the bot.
Bot 6
After acquiring the dog boost ability, press on upwards until you go past the two booster pad sections and you land on a platform with a purple umbrella. The bot is on top of the umbrella. Use the blocks on the right to reach it.
Bot 7 – Defender Of Hekseville
Near the top of the sandstorm section, you’ll reach a massive rotating fan. The bot is on a ledge near the top. Use the lower ledge, which turns, to get onto the fan then drop down and grab the bot when the ledge reaches the top of the fan.
Puzzle 1
You can grab this one during the opening flying section of the level. Go past the first two sands geysers with coins on top and past the slim archway. The puzzle piece will move from left to right just ahead. Use boost by pressing L2 and R2 to bash into it.
Puzzle 2
Once you land, head forward into the village and follow the turquoise stream to the djinny bottle. Look right up before the bottle and you’ll see the puzzle piece on top of right-angled piece of metal jutting out from the roof of a building.
Puzzle 3
Near the top of the Djinny bottle sandstorm section, you’ll need to jump across a rotating observatory with electrified sections. Go past it to the platform above near the big turning fan. The puzzle piece is on the left near the checkpoint.
Portal
When you reach the end of the level with the area with the flag, turn around and climb onto the blocks. They’ll light up when you stand on them. There’s a concealed path to the ledge on the other side of the area that lines up with the metal squares (buried blocks) on the ground below, which also light up when you’re standing above them. The idea is to jump and boost from block to block but suspended in the air and reach the other side. Once there, hit the carpet and ride it up to the disco ball and portal.