Doomfist Overwatch 2 – Everything you need to know

Doomfist Overwatch 2 – Everything you need to know
Will Blears Updated on by

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Overwatch 2 has introduced 3 brand new characters, bringing the game’s already impressive roster up to 35 total heroes. While having a lot of selections available for players to choose from can be great, making sure that players have the right team composition is paramount to success. Each hero has their own individual abilities, weapons, and playstyle. In addition, each hero is also one of 3 different roles that each have their own place in combat. These are tanks that can shield their team, supports that can heal them, and DPS that do damage to their foes.

Doomfist was previously a DPS character in the original Overwatch that focused on punching his enemies to a swift death. Now, in Overwatch 2 he has been reworked into a brand new character and now resides in the tank role. Here is everything players need to know about Doomfist in order to utilize his new kit and lead their team to victory in Overwatch 2.

Who is Doomfist in Overwatch 2?

In Overwatch 2 Doomfist takes on the role of a tank that can take a lot of punishment by blocking enemy attacks before striking back with a powerful punch. His role is great for distracting the enemy team and drawing fire from them so that his team can push in and take out anyone who may be in the way. Players will notice that Doomfist lives up to his namesake with large powerful fists, and this is an integral part of his playstyle. By learning his moves, players can become skilled at tanking and help guide their team to victory.

Note: You can read about all of the Overwatch 2 characters here.

Tank characters were reworked in Overwatch 2

In Overwatch 2, the composition of matches was changed from 6v6 to 5v5 matches. When this happened, the roles on the teams got rebalanced moving from 2 tanks to just 1 per team. When this happened, all of the roles were given powerful passive abilities to balance out the new compositions. For tanks, this passive ability is a 30% reduction in knockback effects and a 50% reduction in Ultimate gained by the enemy when they are struck. This means that even though they have more life, and can take more hits, they cannot be farmed for Ultimate as easily. In addition, this buff to tanks makes them much harder to push around.

Doomfist’s abilities in Overwatch 2

Doomfist Weapons and Abilities

In Overwatch 2, Doomfist now is much more focused on survivability than dealing damage. As he has received a complete rework, players who may have played him in the original Overwatch may need to play him for a few matches to brush up on his new playstyle. However, he is still a very powerful character, and in the right hands can absolutely punish the enemy team for striking him. By using his abilities correctly, players can ensure their survivability as well as the success of their team overall.

The Best Defense…

Doomfist has a passive ability called The Best Defense… which allows him to gain 30 temporary shields whenever he strikes an enemy with any of his 3 abilities. In addition, whenever he hits an enemy with his ultimate, he will gain 75 shields. After 1 second, the shield will decay by 3 per second. This ability is strong as it gives players a quick boost in survivability whenever they are in an engagement.

Hand Cannon

Doomfist’s weapon of choice is a gun that is mounted to his fist, called the Hand Cannon. Much like his actual fists, this weapon excels in close-range combat, dealing a moderate amount of damage to opposing players. The weapon can hold 4 rounds and will regenerate ammo over time. This is a great way for players to quickly deal damage to players who are inside of the effective range. However, as it is a shotgun, players should not try to engage at longer ranges.

Seismic Slam

Seismic Slam is an ability that lets Doomfist leap into the air and slam down causing area-of-effect damage. Besides being able to deal damage to foes in an 8-meter radius, it also lets Doomfist move quickly to another location. This can be good for initiating combat or even moving quickly out of the way if necessary to heal up and reengage. The ability does moderate damage at 50 but is enough to take out players at low health who may be retreating and can secure Doomfist the elimination.

Power Block

One of the newest and best parts of Doomfist’s brand new kit in Overwatch 2, Power Block is what lets him have all the survivability he needs as a tank. When Power Block is used, it reduces all damage in front of Doomfist by 80%. The tradeoff to this is that it reduces movement speed by 35%. When Doomfist soaks larger hits using Power Block, he will build up power into his Rocket Punch attack, which can deal devastating damage to foes, and punish them forever attacking Doomfist.

Rocket Punch

Doomfist is known for punching hard, and Rocket Punch is a melee attack that needs to be charged up, but once it is unleashed it will deliver massive damage to foes. When Doomfist uses Rocket Punch, or when he is Power Blocking, he will begin to charge up a punch. The longer it is charged, the more damage and further knockback it will do. When Doomfist unleashes his punch, it will slam targets backward, and they will take damage from the punch, and even more if they hit a wall or other barrier. This can be great for knocking healers or other players out of position to secure an elimination.

Meteor Strike

For Doomfist’s Ultimate Ability, he has Meteor Strike. This is a powerful attack that takes .5 seconds to charge up when used. Upon activation, Doomfist will create a targeting circle. When the attack is charged up, he will fly up in the air and slam down in the target area. This causes massive damage to players towards the center at up to 300 damage and 150 damage for players who are on the edges of the circle. When landing Doomfist is invulnerable for .5 seconds, so he can get his bearings and begin wreaking havoc on any survivors.

Tips for using Doomfist in Overwatch 2

Doomfist is a powerful tank that is capable of distracting foes by taking hits for his team. When he takes damage, it will build up his own punishing hits that he can use to destroy anyone bold enough to attack him. Though he has some mobility, he is easily countered by players who can outrange him or move outside of his limited attack range. His short-range weapon does not hold up in longer-range duels, and because of this, players will want to get into close ranges quickly. Be careful not to leave the team behind, however, when rushing in. Played correctly, Doomfist can be a serious contender on the battlefield and can easily lead a charge to victory.

Choose Doomfist to put the smackdown on enemy players

When choosing Doomfist, the player is making a choice to dominate with close-range melee attacks and short-range weaponry. This is a powerful choice that can catch players who are out of position off guard. Able to get into engagements quickly, Doomfist can end fights before they even start if he helps eliminate priority targets. With his blocking, he can take fire for his team to buy them time to escape or rotate positions. Doomfist is a great choice for any player who wants to punch their way to victory in Overwatch 2.