News
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Xbox One backwards compatibility testers must reinstall games to continue playing
An "upcoming change" to Xbox 360 backwards compatibility on Xbox One means that players currently testing the service will need to uninstall and reinstall…
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Microsoft stopped Rare from developing Killer Instinct 3
Microsoft blocked Rare from developing Killer Instinct 3 because it was "more interested in using [the studio] to help aim at a younger market",…
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Xbox Live Games on Demand sale knocks 75% off select titles
Microsoft is knocking 75 per cent off the price of select Xbox LIVE Games on Demand next week, it's announced. The promotion, which runs…
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Kameo 2 cancelled?
CVG reports that the secret development of Kameo 2 has been cancelled, with Rare's development resources instead to be used on titles for Project…
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Rare’s George Andreas: Part two
Yesterday we brought you the first part of our mammoth interview with Rare's design director George Andreas. Today, in the second part, Andreas goes…
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Rare’s George Andreas: Part one
Legendary UK developer Rare has been keeping a low profile of late and we know little of what the secretive Microsoft-owned studio's got up…
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Rare: We’ve been battling against the Xbox demographic
Rare was acquired by Microsoft back in 2002 and has been at the heart of the platform holder's internal development, but only now, with…
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Molyneux wants Rare to become less secretive
Speaking to GamesIndustry.biz at E3 earlier this month, Peter Molyneux, creative director for Microsoft Game Studios Europe, revealed that one thing he hopes to…
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Rare re-jig to three pronged focus
Develop reports that Microsoft's Rare development studio is currently undergoing a "review" as part of the company's overall plans to refocus Microsoft Game Studios.…
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No Rare IP is dead suggests developer
Speaking to VideoGamer.com at Develop last week, Rare senior software engineer Nick Burton, an employee at Rare for over 10 years, has revealed that…