The latest in Features (page 86)
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Game Box Art Critique March: Devil May Cry 5, Sekiro: Shadows Die Twice, The Division 2
Each Month, we invite élite art critic Braithwaite Merriweather to appraise the box art of the latest game releases. In between his time spent…
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Hideo Kojima provides 5 possible Death Stranding clues
Death Stranding seems a little stranded. Recently, in an interview with J-Wave, Hideo Kojima said that the game is ‘very slightly behind our initial…
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Ninja Gaiden is as good now as it was 15 years ago
When and where is Ninja Gaiden set? I’ve been playing it recently, to celebrate its 15th anniversary (on this very day), and I still…
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I want developers to do more things like Ryse and The Order: 1886
On Sunday night, I glanced an axe blow off my shield and amputated my attacker’s arm. Not content with this, I stuck him in…
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Anthem and the importance of experimentation
Bob Dylan was banging out folk music hits in the early ‘60s like nobody’s business: Blowin’ in the Wind, The Times They Are a-Changin’,…
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Reggie Fils-Aimé: a corporate executive we liked
Shigeru, Satoru, Tatsumi, and Ken; Shuhei, Phil, and Don; there’s Peter and Jack and Shaun and Kaz; with Palmer, Trip, and Tim. It’s a…
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Why read video game reviews?
You’re reading my thoughts, and for that I apologise. I’m as qualified to tell you which games you should purchase as I am to…
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The top 7 dragons in video games
The recent news that Scalebound might well be Switchbound is a faint flicker of hope for a few parishes: the Switch players, Hideki Kamiya fans,…
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Syphon Filter: the impact after 20 years
The only thing about Syphon Filter with any ambiguity is its title – which, 20 years after its original release, still sounds like something…
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Top 6 surreal dates in games
Love, like a bracing shot of February flu, is in the air. If you’re inoculated to the seasonal spirit, and you find your calendar…