The latest in Features (page 77)
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Call of Duty Zombies is ten years old, and I love it
There’s something brilliantly neurotic about nazi zombies. It’s as if the developers of Call of Duty felt it necessary to apply a pain reliever…
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The Bradwell Conspiracy Interview: Brutalism, 3D Printing, and Jonathan Ross
The Bradwell Conspiracy has definitely piqued my curiosity. Maybe it’s the fact it’s set in Britain, specifically near the ruins of Stonehenge; there’s an…
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5 killer animals you don’t want to mess with in Assassin’s Creed Odyssey
Assassin’s Creed Odyssey does a lot of things well, combat being one of them. Scrapping with the myriad of Athenian and Spartan grunts –…
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Game Box Art Critique: Red Dead 2, Forza Horizon 4, Assassin’s Creed Odyssey
Each Month, we invite élite art critic Braithwaite Merriweather to appraise the box art of the latest game releases. In between his time spent…
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You got the Spider-Man platinum trophy because you were left alone
There is a boring answer to the question of why so many people have gained 100% completion of Spider-Man: it isn’t that difficult. A…
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Assassin’s Creed: Where to next?
It’s no secret that Assassin’s Creed is aimed as much at holiday-makers and history buffs as it is at devotees of deviance and death.…
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V&A’s Videogames exhibition and the Frida Kahlo connection
Well, how about it then? If art can arrive chalky, chiselled from marble; if it can encrust a canvas in daubs of paint; or…
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5 ways Shenmue III could learn from Yakuza
Judge Eyes and Shenmue. What’s the middle link? Yakuza. Toshihiro Nagoshi’s gritty detective drama takes place in the same universe as its gangster-smashing stablemate,…
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Telltale Games reanimated a tired genre
In 2012, a corpse shuffled into view, and a police car was upended, delivering us Lee Everett – a likeable fellow who was understandably…
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The 15 other games we want on PlayStation Classic
The recent news of the upcoming PlayStation Classic doesn’t just make sense – given the success of the classics both NES and SNES –…