Latest Articles for Vanquish
"Perhaps [SEGA] did not realise how good our games were," says Bayonetta dev.
Platinum Games' Hideki Kamiya and Atsushi Inaba have given the studio's fans something to get excited about in 2012: the suggestion of a new game announcement and a great year for the company.
Games should exist to 'offer fresh surprises to those who play them,' believes the Bayonetta dev.
'Pointless and purposeless violence' will damage the industry believes the Vanquish and Okami creator.