The PC version of Far Cry 3 will be better looking than the console counterparts, but the differences might not be as striking as gamers expect, lead game designer Jamie Keen has told VideoGamer.com.
"The PC does have a lot more grunt under the hood - or it can have grunt - so there's a lot more that we can push there," said Keen. "That doesn't mean to say, 'Let's only push PC and leave the consoles behind.' We will keep pushing to get as much out of the consoles as we possibly can.
"When we do finally unveil what the console versions looks like, I think people are are going to be surprised. Yeah, there are going to be differences, but it might not be as much as people realise."
Far Cry 3 follows the recent trend for leading with gameplay from the PC build, before showing off the less visually impressive console versions at a later date. Besides a brief glimpse of EA's Battlefield 3 on PlayStation 3, the game has been shown only running on PC.
"That's why we're making no bones about this being on PC, and everything that goes along with that," said Keen. "There are going to be areas where the consoles aren't going to be able to push things as much as the PC can.
"So, there is going to be a difference, but as much as we can minimise that gap, we're certainly working as hard as we possibly can to do that."
Keen concluded: "We're very lucky, in that we're going on the same base that Far Cry 2 had, and now our tech base is very, very strong."
Recently Ubisoft said Far Cry 3 will be 10 times the scale of its predecessor.