Dead Island screenshot
Dead Island screenshot

Deep Silver "would be stupid to not be looking at" bringing Dead Island to other platforms - including PlayStation 4 and Microsoft's next-gen Xbox - the publisher has told VideoGamer.com.

"There's a lot of change going on right now," Deep Silver's creative producer Alex Toplansky told us, while discussing the possibility of a Dead Island game appearing on next-gen consoles.

"Frankly, it's exhausting. It's like this glacial shift from the stuff we were doing to this rapid fire stuff that's happening. Every minute it feels like there's a new announcement.

"We would be stupid to not be looking at all of the possibilities that are out there," he continued. "We've been very lucky to have been able to create a sustainable community of people that are really into this game. It would be terrible for us and for them to ignore that, so of course we are looking at lots and lots of very exciting possibilities for the future."

"At the same time I think it would be irresponsible to raise expectations right now," Toplansky adds, "but I think people should keep an eye out."

The possibility of a next-gen Dead Island was first teased by Deep Silver creative director Guido Eickmeyer back in January, who told VideoGamer.com that "there will be a lot of exciting news for our fans this year".

Deep Silver has yet to announce any next-gen projects, but its name was included on the list of third-party developers working on PlayStation 4.

However, despite pledging to look at "all of the possibilities", Wii U doesn't seem to form a part of Deep Silver's plans, with upcoming title Dead Island: Riptide skipping a release on Nintendo's console.

"We didn't decide to pursue Wii U," Toplansky continues.

"One of the opportunities that we had for Riptide was to continue the development of an engine and really improve it and make a lot of refinements. The things that are required to bring something to a new platform, you've either really got to be integrating it deep into the engine or you've got to be doing a port. Neither one of those was a satisfactory outcome for us.

"So we decided to stick to what we've got platform-wise right now and just make sure that we can deliver the best experience we can. There are no plans [to develop for Wii U] at the moment. It's not something I would categorically rule out, but it's not something that's planned."

Dead Island: Riptide launches on Xbox 360, PlayStation 3 and PC on April 26.

Source: VideoGamer.com interview held on March 13, 2013.

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Clockpunk's Avatar

Clockpunk

I do indeedy - and be most glad to.

Upon reflection, I really did enjoy the original game, and got a hell of a lot of game time out of it, so... maybe a day one is justified...
Posted 15:28 on 15 March 2013
Wido's Avatar

Wido@ Clockpunk

You still got Dead Island on the 360? Keep it, because I'll be making sure I grab that when I get a 360 again and you are going to help me finish it likewise for Borderlands 2 :D
Posted 15:11 on 15 March 2013
DancingRhino's Avatar

DancingRhino@ Clockpunk

No I didn't. I'll have to try that out.
Posted 13:58 on 15 March 2013
Clockpunk's Avatar

Clockpunk

Damn straight, re: Dead Rising 3. Here's hoping for an announcement at E3...

As for Riptide - I will be getting, most certainly. But probably not day one... the first was very well done, in my opinion, but only if the combat controls were set to manual - did you try that option, DancingRhino? Rather than just clicking RT, it actually required careful tactical consideration as to where/how you struck the buggers from your angle.
Posted 12:08 on 15 March 2013
Wido's Avatar

Wido

I'm yet to finish Dead Island still! I will be getting Riptide, whether or not it will have the same fate as the first is a possibility. Zombies games are good fun. Too many being pumped into the current gen at the moment, though I do want Dead Rising 3!
Posted 11:58 on 15 March 2013
DancingRhino's Avatar

DancingRhino

Make it a bit less one-dimensional would you? 20 hours of wack-a-zombie level up is fun, but some more variety wouldn't hurt.

Still, they made money, they probably won't.
Posted 11:10 on 15 March 2013

Game Stats

Release Date: 26/04/2013
Developer: Techland
Publisher: Deep Silver
Genre: First-person action game
Rating: PEGI 18+
Site Rank: 2,174 262
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