xbox one wide -
xbox one wide -

Developers will be able to add new Achievements to existing Xbox One titles "every week", Microsoft has revealed, but they will be limited by a monthly cap designed to stop them from "overhwelm[ing] gamers" with additional Gamerscore.

Xbox One program manager Chad Gibson explained the move to OXM, revealing that Microsoft hopes developers introduce new Achievements to their titles "long after a game ships".

"We're seeing people get all 1,000 Gamerscore in the first two weeks, and then still be playing that game two months later," says Gibson. "We want developers to offer Achievements and interesting things to do long after a game ships. You could be playing a game for a year and get a couple thousand Gamerscore because the developer is adding new Achievements every week or every month."

But Microsoft will have restrictions in place to stop developers from flooding titles with new Achievements.

"Developers won't be adding 10,000 Gamerscore a day," Gibson continues. "The cap is, developers have Gamerscore they can spend every month. We don't want to overwhelm gamers."

Microsoft announced plans to overhaul its Achievements system at the reveal of Xbox One earlier this month.

The new system offers players "more ways to earn [Achievements], more frequent updates and the ability to share wins with friends."

A patent filing discovered earlier this month also suggests that Microsoft has plans to introduce TV-based Achievements, whereby players could be rewarded for watching specific TV shows.

Xbox One is due for release later this year.

Source: Xbox One: The Complete Guide (Apple Newsstand)

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User Comments

saif_kpa's Avatar


may i know that to play on xbox one we should always have to be online????

quick replies please.................
Posted 18:27 on 02 June 2013
Batmamerc's Avatar


I also don't want to be persuaded to watch the real Housewives of Atlanta or some Peter n Jordan tripe or worse something about Essex to gain an achievement it's like FarmVille or other F2P games that make you watch a trailer for something crap to get a free coin or what ever in game currency they use. I like the traditional way 1000 gamer score I think Xbox has built up a reputation with that and gained a lot of new gamers by having that competitiveness against your friends, it doesn't need to be changed if it ain't broke Microsoft don't fix it.
Posted 14:19 on 01 June 2013
Batmamerc's Avatar

Batmamerc@ Endless

I thought the same very misleading title
Posted 14:12 on 01 June 2013
Batmamerc's Avatar


Seems to me they think achievements are a gimmick more than a player achieving something, I for one am a completionist and this won't enable me to 100% the game any more I will have to come bk every month to show I've 100% all of them, has any one ever said they want more achievements all I've ever heard gamers say is they want to be able to trade them for actual things rather than a number like earning a currency to spend in games.
Posted 14:11 on 01 June 2013


What is an achievement if no-one knows you've done it!

Personal satisfaction. Part of being a completionist.
That was one of the major appeals of the original Pokémon, back when 'catching them all' was a pretty viable task.

I didn't have Xbox Live for the first 3 months I had a Xbox 360 and that didn't have any affect on me getting addicted to collecting them.
Posted 21:29 on 31 May 2013
Endless's Avatar


Am I the only one that saw this headline and assumed it was another negative article? Why not:

"Xbox One developers will be able to add new achievements every week!"

A positive headline. Instead I misread it and was ready to come in here and be all like "Wtf! Why would you limit the achievements i can gain in a week!?"

Probably just me -_-

The ability to add achievements without them being attached to paid DLC would be nice. I like achievements but i'd certainly like seeing them have more meaning. Steams achievements are worthless for the exact reason that no-body sees them. What is an achievement if no-one knows you've done it!

I still prefer Sony's trophy system, having different levels of achievement i feel really separates the achievement whores from the dedicated. I have 36k gamerscore on 360 but i'm pretty sure I only have 1 or 2 games at a full 1000. So my 36k doesn't look like much other than i've had the account for a long time. Unless you're a gamerscore whore where the figure is all that matters :P
Posted 20:54 on 31 May 2013


While I do like achievements... a lot as the Gamerscore in my sig will kind of atest to, I've been finding myself less and less keen on the gamescore idea since trying out Steam a couple of months ago.
The achievements are still there in exactly the same way, but without having that big number right next to your profile and another one next to your list of played games for all to see, it just feels less intrusive.
Posted 18:40 on 31 May 2013
Clockpunk's Avatar


I concurr - even though every part of me *knows* that it shouldn't affect anything, but I do find it harder to convince myself to play through a game already finished 100%, despite having truly enjoyed it enough to go through it with so much care/attention previously.
Posted 18:27 on 31 May 2013
FantasyMeister's Avatar


As a skint completist I raise my pitchfork against getting overrun with expensive DLC just so I can say I've finished a game.

But as a gamer in general I like the idea, longevity is a great thing.
Posted 18:13 on 31 May 2013
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