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If you were expecting Telltaleâs take on the Batman story to deal with the struggle between Bruce Wayne the man and Batman the hero, then youâre going to be really surprised by the first episode, Realm of Shadows. Haha, nah, Iâm kidding, of course thatâs what itâs about. What else? The harder job for the team at Telltale is giving that well-ploughed setup an original context, and putting it into your hands in a way that makes you feel like Batman. Theyâve missed the mark a little.
The game starts in media res (or in media bat, to be more specific) as you foil a heist at City Hall and run into Catwoman. This is the first time Selina and Bats have met, and it quickly becomes apparent that Bruce Wayne is still early in his career as Batman: the Police still kind of hate him; Vicki Vale is only just making a name for herself; Harvey Dent has a regular number of faces and is running for mayor. Oswald Cobblepot is introduced as an old childhood friend of Bruce, whose family used to run in the same circles but fell on hard times. At the moment heâs called âOzâ and is a thin, louche, weirdly attractive dude with a trenchcoat and an undercut, which is a far cry from the rotund Danny DeVito-alike with an umbrella that most people think of as being Penguin. Itâs Batman, Jim Gordon, but not quite as you know it, different enough to be distinct, and although some of the changes are undoubtedly going to piss on hardcore fansâ chips I rather enjoyed them.
Setting it early days in his hero career means that Bats is still a bit raw, at bit rough around the edges, and that means you do feel like youâve got a hand in crafting him. Do you want a measured, lone protector of justice, a chaotic-good vigilante, or a full blown sociopath who hurts people for s***s and gigs and definitely needs a better outlet? As Bruce Wayne you must navigate politics. As Batman you can choose to break a manâs arm. The police will notice that.
Unfortunately the drama inherent in Batmanâs life is expressed in the form of dialogue so cheesy it would pair excellently with fruit and savoury biscuits, Bruce having studied at the Adam Jensen âI didnât ask for this!â School of Conversation. At one point he actually growls âSometimes you need a monsterâ¦â at Alfred; Alfred, for his part, responds to Bruce lamenting that he could never forget the night his parents died by saying âThat is your gift⦠it is also your curse.â If, at this point, Iâd had the power to reach through the screen and slap Alfredâs kindly old man head, Three Stooges style, shouting âOH COME THE FUCK ON!â then I would have, repeatedly.
The other aspects of being the Bat are a mixed bag, in this first episode at least. In fairness to Telltale, season openers are rarely the best instalments, serving mostly to lay the foundations of the rest of the game. Batman has to engage in combat, of course, but itâs Telltale combat, so that means quick time events, and that makes making Batman feel more remote and less badass than really it should. On the other hand, the bits where you put the Detective back into Detective Comics and investigate a crime scene are a nice way of fusing Telltaleâs interactive style of storytelling with the Batmany-ness of Batman. Meanwhile the Bruce Wayne half of the game is more conversational, deciding in the moment whether to shake a mobsterâs hand, go on the record with a journalist, and how much to trust his friends. How this is all balanced in further episodes remains to be seen, but the first one juggles giving time to all the different mechanics (presumably so you understand them when they pop up again later), which means you donât really get enough of any of them.
Itâs also impossible to predict how the big choices you make will change the rest of your game (although knowing Telltale something you think is an innocent enough conversation will appear again right at the end and sucker punch you right in the gut, like the kebab you chanced three nights ago). The critical decisions at the end of the episode for Batman are all about how much s*** you kicked out of someone when you had the chance, but the Bruce Wayne ones are much more potentially interesting. Which, at the end of the day, is the problem.
This is a Batman game where itâs kind of more fun when youâre not Batman. Telltaleâs strength is in, you know, telling a tale, and it has planted the seeds for one that could sprout into something really cool. The next episode could be much better, and this series isnât a write off just yet. But the nature of how Telltale makes games mean one suspects it would have been better if it sacked off the Batman and focused entirely on Bruce Wayne dealing with the aftermath, as if Batman was a mate that turned up every night to trash his house, piss off all his other friends, and kick him in the balls before fucking off again in the morning, and everyone was like âBruce, that guy is the worst, you should just drop him,â and Bruce was like âGuys I canât, thatâs just the way he is, and besides he was there for me when my parents died and heâs now intrinsically and unhealthily linked to my psyche.â Weâve all been there.
Version tested: PS4
Batman: The Telltale Series – Episode 1: Realm of Shadows
- Platform(s): iOS, Nintendo Switch, PC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
- Genre(s): Adventure