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Warhawk is Sony Computer Entertainment and Incognito’s air and ground-based multiplayer shooter. While the game started out life as a fully featured single-player shooter that was to feature online elements, development took a massive shift in focus and the game became one of the PlayStation 3’s most sought after multiplayer games.
Due for release later this year on the PlayStation Network and as a Blu-ray title at retail, we’ve got together all the info you need on the vehicles and weapons. In part one we take a look at the air vehicles and their respective weapons.
AIR VEHICLES
Warhawk
The design of the Warhawk was influenced by two real-world aircraft. The cockpit and rearward sweep of the Warhawk’s tail has subtle similarities to the WWII-era Curtiss P-40 Warhawk. And with Warhawk’s strong proportions, impressive engines, distinctive tail section, and sheer ability to take pounding, it reflects the modern day A-10 Warthog as and effective war machine.
Nemesis
The German Luftwaffe of World War II heavily influences the Nemesis’ design. Specifically, the Nemesis echoes some of the lines found on the Messerschmitt Me-262, as well as mechanical elements from the Lockheed Martin F-35B such as the articulating shaft-driven lift fan.
WARHAWK / NEMESIS WEAPONS
AA-19 LONG RANGE ACTIVE RADAR HOMING MISSILE
The AA-190’s guidance system enables for target acquisition at long range and faster navigational updates once the missile is in-flight. It’s an exceptional air-to-ground weapon.
AAS-21 FAST-TRACKING ACTIVE RADAR SWARM MISSILE SYSTEM
This multi-target weapon can deploy a maximum salvo of eight warheads. Despite its multiple warhead yields, each warhead delivers only a fraction of the damage and armour penetration of the more heavy-hitting missiles. Additionally, the in-flight targeting avionics are not as robust as the AA-19, thus making it easier to shake off.
PRCM/D CHAFF DISPENSER
The PRCM/D is deployed to confuse an incoming missile’s avionics. It is guaranteed to shake off 100% of the incoming missiles at the time the chaff is deployed.
CB-4 COMBINED EFFECT CLUSTER MUNITION
The CB-4 is a devastating, altitude-triggered, anti-ground weapon that delivers a payload of 25 high-explosive bomblets. The explosive charge in each bomblet rivals that found in the warheads of the AAS-21 Swarm Missile System. The CB-4 is equally effective against armoured units as it is against ground troops.
AERIAL MINE
Best deployed as a defensive measure, the aerial mine is primarily used to dissuade or destroy enemy units when they penetrate critical airspace.
S E R I E S – 7 STEALTH AVIONICS PACKAGE
An indispensable piece of electronics. Once activated, enemy missile systems will be unable to acquire target lock and the aircraft will not be visible on other player’s maps. The only downside: it requires a significant amount of power to operate and can only be sustained for short periods of time.
XK-2 DIRECTED ENERGY WEAPON
Still in the experimental stage, the XK-2 has yet to be fully authorised for battlefield deployment. Drawing power from an ultra-high-charge ceramic capacitor, this energy weapon can be fired in either short-range or in full-charge.
AS-3 TOW MISSILE SYSTEM
Easily the most devastating weapon, the AS-3 provides pinpoint, pilot-controlled delivery of a 2000-lb explosive payload. Due to its unique targeting system, pilots must have their aircraft in hover-mode configuration prior to launch.
Check back soon for a look at the ground vehicles and weapons featured in the game.