Wolfenstein II: The New Colossus is scheduled for release in a couple of weeks on PS4 and Xbox One, with the highly anticipated sequel coming to the Nintendo Switch in 2018. In an interview with Gamespot the game’s creative director, Jens Matthies, spilled the beans on what we can expect from the Switch port of the game.
Matthies said that, ‘I think a good reference point would be Doom. Because it's the same engine. It will be whatever Doom is capable of, that is what Wolfenstein is capable of.’ This effectively confirms that Wolfenstein II on Switch will be running on the same id Tech 6 engine that the PS4 and Xbox One versions use.
Matthies continued saying that, ‘We just want to give as many people as possible the opportunity to play the game. So any platform that can run the game, we want to be on. And it seems intriguing to me to have it portable and all that stuff. But the experience itself, it doesn't really matter what kind of platform you're on, it's still the same game.’
The initial impressions of Doom on the Nintendo Switch seem to be quite positive with the game looking like a pretty decent port of the FPS. Graphically, the game looks similar to the PS4/Xbox One versions although it runs in a lower-frame rate and obviously lacks the visual fidelity of the other platforms.
Wolfenstein II: The New Colossus will be released on PS4, Xbox One and PC on October 27. The Nintendo Switch version is planned for release in 2018.