Wii U GamePad’s lack of a processor limits its capabilities, claims Sony

Wii U GamePad’s lack of a processor limits its capabilities, claims Sony
James Orry Updated on by

Video Gamer is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Prices subject to change. Learn more

Sony’s PS Vita can provide so much more than Nintendo’s Wii U GamePad, Sony Worldwide Studios vice president Scott Rohde has told GamesIndustry.

On the subject of second-screen technology, Rohde believes Vita boasts a significant advantage over the Wii U GamePad thanks to its processor.

“Because we have the Vita, I think we can do a lot of special things. And remember, that Wii U tablet doesn’t have a processor in it, so it’s got to be fuelled by that box sitting under your TV,” said Rohde. “We can do some pretty special things that you’ll start to see on the [E3] floor this year and you’ll see more over the upcoming months about what you can do when you actually have a processor in the thing that’s in your hand as well.

Further stressing the capabilities of the PS Vita, Rohde added: “And when you start to see how you can cross over between the two platforms – look at two of the titles that are here at E3, PlayStation All-Stars and Sly 4, for example. Both available on Vita and PS3, and there’s some sort of interactivity across the board. Developers are interested in that kind of stuff.”

Wii U will be released this holiday.

The big difference between the Wii U GamePad and PS Vita, however, is the fact the Wii U ships with the tablet controller, whereas second-screen PS Vita functionality requires both a PS3 and a PS Vita.