Libreri is the visual effects supervisor on Star Wars 1313.
"It's an interesting time because with modern computer graphics hardware, the way it's going, it's going to be pretty hard to tell the difference between something that is interactive and rendered in real-time, and something that was done for an animated TV show, or even live action," said Libreri.
"Ten years from now, I'm pretty sure if you extrapolate where we've gone with the console generations and the changes in video and ATI hardware, we're getting to the point right now where we're matching the quality of an animated movie from seven or eight years ago.
"Another ten years from now, it's going to be indistinguishable from reality."
Star Wars 1313 wowed many at E3 in June, so much so that some believed it would be a next generation title.
Once video game visuals catch up with reality, God will have to upgrade his graphics card in order to pull ahead once again.