Valorant 6.08 patch notes take Icebox out of the map pool

Valorant 6.08 patch notes take Icebox out of the map pool
Nico Vergara Updated on by

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As part of the Valorant 6.08 patch notes, Icebox is apparently being removed from the current map pool to make way for another equally beloved, industrial-themed location. There will most likely be a few improvements made to the snow-covered area before it gets reinstated, much like what the developers did with Bind.

The Bind changes, which included several doorway and object relocations, came as part of Valorant’s 6.07 patch notes. So now that it’s been added to the game again, you’ll be able to get used to them soon enough using your favorite agent. With that said, if you want to learn more about the specific updates made in the latest update, then you’ll be able to read about them below.

Valorant 6.08 patch notes

Aside from the map pool update, a few balance changes were also made to a couple of popular characters in the game. You’ll be able to find out more about what they are here:

AGENT UPDATES

  • Gekko
    • Wingman
      • Audio improvements to Wingman’s (Q) plant and defuse audio.
        • The audio cues for Wingman’s spike and defuse sound were unclear during hectic combat situations. This should help make those audio cues standout.
    • We’ve updated Gekko’s in-game portrait for better gameplay readability and quality consistency.
  • Killjoy
    • *Developer notes* As Killjoy has taken on a more prominent place in the meta, we’ve noticed a couple of areas where we could improve the ways her abilities interact with other players/the environment. We’ve done a pass on some of her audio cues to make them more distinct and make it clearer when her utility has been destroyed. In addition, we’ve increased the reveal radius on Nanoswarm (C) to better match its area of damage and make it more realistic for enemies that are moving methodically to track them down. We’ll be keeping a close eye on this balance point moving forward. Finally, we’ve removed the yellow warning indicator that was added to Lockdown (X) last patch, as it was too noisy on screen for the full duration of her ultimate winding up.
    • Nanoswarm (C)
      • Nanoswarm reveal radius increased 350 >> 525
      • Nanoswarm audio has been updated.
        • Audio loop now also turns off when disabled as a result of Killjoy being killed or suppressed.
      • Improved feedback for the enemy when they destroy Nanoswarm.
      • Nanoswarm is now revealed when it is disabled.
    • Other Abilities
      • Updated visuals for Killjoy’s ultimate Lockdown (X) being destroyed.
      • Removed the yellow warning UI Indicator for enemies Killjoy’s Lockdown (X).
      • Updated deactivate sounds for Killjoy’s Turret (E) and Alarmbot (Q) to make them more distinct.
  • Misc
    • Brimstone’s Sky Smoke (E), Orbital Strike (X), and Omen’s From the Shadows (X) ability have updated targeting visuals to help players with precision placement on the map.

COSMETICS UPDATES

  • Shorty
    • *Developer notes* We have upgraded several Shorty models, including the default Shorty, to get them up to par visually with the rest of our weapons. These are just art updates—there will be no gameplay changes.
    • Players who own any of the following will notice an updated Shorty:
      • Default Shorty
      • Wunderkind Shorty
      • Sidekick Shorty
      • Karabasan Shorty
      • Prism II Shorty
      • Doodle Buds Shorty

MAP UPDATES

  • Map Rotations
    • The newly updated Bind rotates into Competitive and Unrated queues.
    • Icebox rotates out of Competitive and Unrated queues.

BUG FIXES

  • Gameplay Systems
    • Fixed an issue where “Kick ally off” displays while defusing the Spike.
    • Fixed a visual bug where the Spike progress bar for planting or defusing would speed up or reset while defusing.
    • Fixed an issue where Yoru couldn’t drop his weapon while using Dimensional Drift (X).
  • Social
    • (Fixed in Patch 6.07) Fixed a bug where the add/remove friend button wasn’t available when right clicking a party member who had “Hide my name outside my party” setting turned on.
    • (Fixed in Patch 6.07) Fixed a bug where banned players would not get removed from your party.
    • Fixed a bug where party invites that were no longer valid were sometimes still showing as active for players.
    • Fixed a bug where Team and All chat logs would be wiped after a match. Thank you to our Redditors for alerting us to this one.
    • Fixed a bug where punctuation marks were not correctly displayed when in-game language is Thai.
  • Known Issues
    • We are aware of an issue modifying locale within the client. Locale updates will need to be performed through Riot Client (Riot Client settings).
    • We’re aware of an issue where, in rare instances, audio cues are not playing for various sound effects. We are investigating at this time and will share as soon as we know more.

You can also check out the official Valorant 6.08 patch notes through the game’s official website. Once you’re done reading through it, we suggest checking out the Valorant Episode 6 Act 3 battle pass so you know what rewards you can expect. Alternatively, you can head to our Valorant Night Market dates and schedule page instead to find out when you can start buying skins for cheap.

 Videogamer.com is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Learn more / Images from Amazon Product Advertising API / Last updated on 2024-04-16 

 Videogamer.com is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Learn more / Images from Amazon Product Advertising API / Last updated on 2024-04-16