Ubisoft Reflections is contributing significantly to the development of Tom Clancy’s The Division, it’s been revealed, with a huge 40 per cent of the studio collaborating with Ubisoft Massive on the game’s production.
The Newcastle-based team is being used to help develop “all of the game’s systems”, including “main characters, enemies, RPG pillars, building Manhattan [and] online components.”
The studio has previously helped contribute to development on Watch Dogs and Far Cry 3, and was responsible for the development of Driver: San Francisco.
“We’ve brought a very good design and technological strength to The Division,” Reflections MD Pauline Jacquey told Develop. “Massive’s team is bigger, but ours is still significant, and its competency in art, technology and design is really showing.
“There’s so much love for this game at Reflections. Our guys are absolutely crazy about it. So for some of them it’s a life achievement being able to participate in the development of the game.”
Ubisoft regularly uses multiple teams to collaborate on its titles, perhaps most famously with its Assassin’s Creed series which saw eight teams working together on Assassin’s Creed 4: Black Flag.
The Division is due to launch on Xbox One, PlayStation 4 and PC later this year.