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THQ has announced a multi-year agreement with Guillermo del Toro, director of Hellboy and the Oscar-winning Pan’s Labyrinth, to create inSANE, an original trilogy of cinematic experiences of triple-A quality.
The games will be developed by Volition, with the first chapter expected in 2013.
Del Toro will serve as external creative director for the games, working closely with THQ executive vice president, Core Games Danny Bilson, THQ director of fiction development Paul DeMeo and THQ’s Volition studio.
In addition, THQ and del Toro will collaborate on potential transmedia projects surrounding the inSANE games. THQ will own the intellectual property rights to the inSANE games, and del Toro will hold the rights to any filmed entertainment products.
“THQ is committed to creating great games by identifying the world’s most talented artists and providing them with the creative support to design innovative game play experiences,”said Bilson. “Guillermo is not only an incredibly gifted writer and film director, but also an avid gamer, and we are excited to bring his talents to our medium. We are confident his unique point of view will create visually stunning adventures, filled with rich and rewarding game play.”
“With this new series of video games, I want to take players to a place they have never seen before, where every single action makes them question their own senses of morality and reality,”said del Toro. “THQ and Volition, Inc. are equally excited to make this vision of a completely new game universe into a reality.”
It’s hard to get excited about a game we know so little about and is so far away from release, but we’re certainly keen to discover more about insane.
With recent titles Red Faction: Guerrilla and Saints Row 2 developer Volition has become one of THQ’s most reliable studios and with the input of del Toro inSANE has great potential. Talk of a trilogy might be a little premature, however – if the first game in the fails to find a large audience we wouldn’t expect THQ to stick with it.
The game’s also so far off we’re unsure on which platforms it will appear. For now we’re assuming PS3 and Xbox 360, but the market could have changed come 2013.