Thief on the Xbox One and PS4 will deliver "much more than what a console gamer is used to," but the PC version will improve on this even further, Eidos Montreal technical art director Jean-Normand Bucci has told DSOGaming.

"The new consoles are very strong, very powerful," said Bucci. "They allow for much more than what a console gamer is used to. The gap between PC and next gen has massively reduced for sure. The new consoles and high-end PC offer better frame rate, higher resolution, and many new features along with DX11 support."

Regarding the PC version, Bucci added: "The PC version will support all the graphical features of the next-gen consoles with numerous improvements, including even better anti-aliasing, higher resolution shadows and support for multi-monitor. Thief on PC will also be amongst the first batch of games that support AMD's new Mantle API for high performance graphics."

PC players will also have FOV control and mouse sensitivity options.

Thief will be released February 28 for Xbox One, PS4, PC, PS3 and Xbox 360.

Source: DSOGaming