The Order dev finding it tough to deal with PS4 pressure

The Order dev finding it tough to deal with PS4 pressure
James Orry Updated on by

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It’s tough coping with the pressure of working on The Order: 1886, a big new IP on the PS4, Ready at Dawn co-founder Ru Weerasuriya has revealed.

Weerasuriya was speaking to the official EU PlayStation Blog during E3.

“Yeah, it’s tough,” said Weerasuriya when asked how the team was coping with the pressure of working on a big new IP for the PS4.

“Anybody would be lying if they said it wasn’t. It’s a lot of pressure and there are a lot of unknowns. You make a lot of bets at the beginning because you don’t know how things are going to be two years down the line. The good thing for us is that we didn’t have to bring a lot of legacy over, and because of that we’ve made a lot of bets that luckily for us turned out really well.

“But yes, the pressure is always on. It seems that there’s a lot of expectation now and there will be more after E3. So all we have to do now is finish it!”

Weerasuriya also says the team is attempting to get the most out of the PS4, just as it did when using the PSP.

“We’ve tried to push the boundaries of what could be done,” said Weerasuriya. “That’s the same mentality we’re bringing to PS4. We’re working on a single platform – we want to push it, we want to get everything out of it, and hopefully that’s exactly what we’re going to do – milk it for all it’s worth.”

The Order’s E3 teaser did enough to keep us interested, but it’s too early to form a strong opinion until we’ve seen what the actual game is like.

Source: EU PS Blog