The Mass Effect: Andromeda patch updated the anti-piracy protection

The Mass Effect: Andromeda patch updated the anti-piracy protection
Alice Bell Updated on by

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It was reported last week that Mass Effect: Andromeda’s anti-tamper security from Denuvo had been cracked in just ten days. According to DSOG, however, Andromeda had shipped with an older version of Denuvo, and one which had been cracked previously. 

Andromeda received a talked-up patch last Thursday. 1.05 fixed some technical bugs, as well as improving the widely-mocked facial animations, and tweaking eye shaders (which made a surprisingly huge difference). 

It also, very quietly, updated the Denuvo protection to the latest and greatest model. This means that anyone who didn’t acquire their copy of Andromeda legitimately is going to be stuck with the pre-patch vanilla version. As in, the one with all the janky animations.

Games have taken a whimsical approach to DRM in the past. If you pirated Arkham Asylum you’d encounter a deliberate bug which stopped Batman’s cape opening properly and gated you from progressing past a certain point in the game. The indie game Game Dev Tycoon had a DRM feature where, if you pirated the game, your own games in the game would be pirated, and put your virtual game company out of business.

Winners never cheat, and cheaters never win.