The goal of Death Stranding is to ‘reconnect the world’

The goal of Death Stranding is to ‘reconnect the world’
Mike Harradence Updated on by

Video Gamer is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Prices subject to change. Learn more

Death Stranding remains a total mystery to us more than two years after its reveal, and the only consistent thing we've noticed is the amount of times Norman Reedus gets his kit off. 

Fortunately, creator Hideo Kojima has attempted to shed a bit more light on the PlayStation 4 adventurer (we say a bit; this is Kojima, who is cryptic at the best of times), including the fact the overall goal is to 'reconnect the world.'

Speaking with Geoff Keighley following its gameplay reveal, Kojima-san also emphasised via translator that combat is not going to be at the forefront of Death Stranding's core loop. It's possible to get into a scrap, but apparently you'll have plenty of options to avoid it.

'The goal of this game is to reconnect the world. A lot of people out there are interested in shooters, and people can do that in this game. However I would not recommend that and through playing the game, people would realize that that is not the ideal option, although they will have that option.'

Elsewhere, Kojima revealed that players will only control Norman Reedus' character despite the footage seemingly hinting at multiplayer playable heroes. 

Death Stranding is in development exclusively for PlayStation 4, though we've still got no idea when it'll see the light of day.