Super Meat Boy designer details cuts to game

Super Meat Boy designer details cuts to game
Emily Gera Updated on by

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Edmund McMillen, game designer and co-CEO of Team Meat, has posted a blog detailing several characters and content that was cut from Super Meat Boy.

According to McMillen, the cut characters include: Teal Ogmo of Jumper 3, Mondo Priest from the Mondo series, the goo girl from World of Goo, Knytt from Knytt, and Golden Knight from Bonesaw.

The team were unable to include Quote from Cave story and Leeza from La Mulana as their developers declined. Additionally, A Beat from Bit.Trip was cancelled and the team reportedly “forgot” to include Fancy Pants.

The post goes on to describe the addition of new levels to the game.

Originally, McMillen states, the game had only “15 levels and no dark world, no warp zones and only 16 bandages per chapter, this was the original plan. As we developed and saw that the game had a lot more potential then we had expected we decided to go balls to the wall and triple the number of level”.

Images and descriptions of levels are available at the Team Meat blog.

A release of Super Meat Boy had been planned for Wii but was cancelled because of the file size limit imposed on the WiiWare channel.