Star Wars Jedi: Fallen Order game director Stig Asmussen has revealed that the highly anticipated sci-fi adventure has no stealth elements.

Speaking with IGN during the Star Wars Celebration over the weekend, Asmussen, who worked on the God of War series, revealed that Jedi: Fallen Order doesn't really fit the stealth profile, although he did say there's options in regards to how you approach combat in the game.

This might come as a surprise to some, seeing as how you are playing as a Jedi on the run and must remain hidden from the Empire. The game's marketing also uses the slogan 'Don't stand out,' which seems to imply heavy stealth elements. This isn't the case, however.

'I’ve heard that from a couple people and I can understand why, but no, stealth isn’t something that we’re featuring in the game,' he said. 'You can jump into a situation and negotiate the battle the way that you want. There’s a lot of choice in how you come across your enemies and take them down.'

'You could potentially, if you wanted, sneak around and not get the AI’s attention. I guess that’s technically possible. It’s not something we’re openly encouraging. We want the player to have fun and the power fantasy of having a lightsaber and Force powers and stealth doesn’t really fit into that or this game.'

Star Wars Jedi: Fallen Order is due out on November 15 for PlayStation 4, PC, and Xbox One.

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